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Adds more machine button sounds (#6802)
* Adds more machine button sounds * chang
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@@ -8,6 +8,8 @@
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use_power = 1
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idle_power_usage = 5
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active_power_usage = 100
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clicksound = "button"
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clickvol = "30"
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flags = OPENCONTAINER | NOREACT
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circuit = /obj/item/weapon/circuitboard/microwave
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var/operating = 0 // Is it on?
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@@ -68,6 +68,7 @@
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layer = ABOVE_TURF_LAYER
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anchored = 1
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use_power = 0
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clicksound = "switch"
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req_access = list(access_engine_equip)
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var/area/area
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var/areastring = null
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@@ -535,7 +536,7 @@
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else if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) // trying to unlock the interface with an ID card
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togglelock()
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else if (istype(W, /obj/item/stack/cable_coil) && !terminal && opened && has_electronics!=2)
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var/turf/T = loc
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if(istype(T) && !T.is_plating())
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@@ -13,6 +13,7 @@
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anchored = 1
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use_power = 0
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circuit = /obj/item/weapon/circuitboard/smes
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clicksound = "switch"
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var/capacity = 5e6 // maximum charge
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var/charge = 1e6 // actual charge
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@@ -3,6 +3,7 @@
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desc = "Automagically fabricates chemicals from electricity."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "dispenser"
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clicksound = "switch"
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var/list/spawn_cartridges = null // Set to a list of types to spawn one of each on New()
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