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chest targeting fixes
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@@ -33,7 +33,7 @@ If the spell_projectile is seeking, it will update its target every process and
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if(istype(projectile, /obj/item/projectile/spell_projectile))
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var/obj/item/projectile/spell_projectile/SP = projectile
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SP.carried = src //casting is magical
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projectile.def_zone = check_zone("chest")
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projectile.def_zone = check_zone(BP_TORSO)
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projectile.old_style_target(target)
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projectile.fire()
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