diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index ebdfbd8b5aa..0d01429ea67 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -214,25 +214,18 @@ w_uniform.add_fingerprint(M) var/obj/item/organ/external/affecting = get_organ(ran_zone(M.zone_sel.selecting)) - if(istype(r_hand,/obj/item/weapon/gun) || istype(l_hand,/obj/item/weapon/gun)) - var/obj/item/weapon/gun/W = null - var/chance = 0 + var/list/holding = list(get_active_hand() = 40, get_inactive_hand = 20) - if (istype(l_hand,/obj/item/weapon/gun)) - W = l_hand - chance = hand ? 40 : 20 - - if (istype(r_hand,/obj/item/weapon/gun)) - W = r_hand - chance = !hand ? 40 : 20 - - if (prob(chance)) - visible_message("[src]'s [W] goes off during struggle!") + //See if they have any guns that might go off + for(var/obj/item/weapon/gun/W in holding) + if(W && prob(holding[W])) var/list/turfs = list() for(var/turf/T in view()) turfs += T - var/turf/target = pick(turfs) - return W.afterattack(target,src) + if(turfs.len) + var/turf/target = pick(turfs) + visible_message("[src]'s [W] goes off during the struggle!") + return W.afterattack(target,src) var/randn = rand(1, 100) if(!(species.flags & NO_SLIP) && randn <= 25) @@ -245,38 +238,19 @@ visible_message("[M] attempted to push [src]!") return - var/talked = 0 // BubbleWrap - if(randn <= 60) - //BubbleWrap: Disarming breaks a pull - if(pulling) - visible_message("\red [M] has broken [src]'s grip on [pulling]!") - talked = 1 - stop_pulling() - - //BubbleWrap: Disarming also breaks a grab - this will also stop someone being choked, won't it? - if(istype(l_hand, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/lgrab = l_hand - if(lgrab.affecting) - visible_message("\red [M] has broken [src]'s grip on [lgrab.affecting]!") - talked = 1 - spawn(1) - del(lgrab) - if(istype(r_hand, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/rgrab = r_hand - if(rgrab.affecting) - visible_message("\red [M] has broken [src]'s grip on [rgrab.affecting]!") - talked = 1 - spawn(1) - del(rgrab) - //End BubbleWrap - - if(!talked) //BubbleWrap - drop_item() - visible_message("\red [M] has disarmed [src]!") - playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - return + //See about breaking grips or pulls + if(break_all_grabs(M)) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + return + //Actually disarm them + for(var/obj/item/I in holding) + if(I) + drop_from_inventory(I) + visible_message("[M] has disarmed [src]!") + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + return playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) visible_message("\red [M] attempted to disarm [src]!") @@ -315,3 +289,27 @@ dislocation_str = "[src]'s [organ.joint] [pick("gives way","caves in","crumbles","collapses")] with a grisly crunch!" organ.dislocate() return dislocation_str + +//Breaks all grips and pulls that the mob currently has. +/mob/living/carbon/human/proc/break_all_grabs(mob/living/carbon/user) + var/success = 0 + if(pulling) + visible_message("\red [user] has broken [src]'s grip on [pulling]!") + success = 1 + stop_pulling() + + if(istype(l_hand, /obj/item/weapon/grab)) + var/obj/item/weapon/grab/lgrab = l_hand + if(lgrab.affecting) + visible_message("\red [user] has broken [src]'s grip on [lgrab.affecting]!") + success = 1 + spawn(1) + del(lgrab) + if(istype(r_hand, /obj/item/weapon/grab)) + var/obj/item/weapon/grab/rgrab = r_hand + if(rgrab.affecting) + visible_message("\red [user] has broken [src]'s grip on [rgrab.affecting]!") + success = 1 + spawn(1) + del(rgrab) + return success diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index d8ba25d750b..43132ecb0bc 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -813,7 +813,7 @@ Note that amputating the affected organ does in fact remove the infection from t name = "[R.company] [initial(name)]" desc = "[R.desc]" - dislocated = -1 + dislocated = -1 //TODO, make robotic limbs a separate type, remove snowflake cannot_break = 1 get_icon() for (var/obj/item/organ/external/T in children)