diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm index 3ce428497c2..79bd5e2949b 100644 --- a/code/game/objects/structures/crates_lockers/largecrate.dm +++ b/code/game/objects/structures/crates_lockers/largecrate.dm @@ -82,10 +82,11 @@ starts_with = list(/obj/structure/vehiclecage/quadtrailer) /obj/structure/largecrate/animal - icon_state = "mulecrate" + icon_state = "lisacrate" //VOREStation Edit /obj/structure/largecrate/animal/mulebot name = "Mulebot crate" + icon_state = "mulecrate" //VOREStation Edit starts_with = list(/mob/living/bot/mulebot) /obj/structure/largecrate/animal/corgi diff --git a/code/modules/vehicles/cargo_train.dm b/code/modules/vehicles/cargo_train.dm index 45cbcd7a13b..46e838d37a2 100644 --- a/code/modules/vehicles/cargo_train.dm +++ b/code/modules/vehicles/cargo_train.dm @@ -1,7 +1,7 @@ /obj/vehicle/train/engine name = "cargo train tug" desc = "A ridable electric car designed for pulling cargo trolleys." - icon = 'icons/obj/vehicles.dmi' + icon = 'icons/obj/vehicles_vr.dmi' //VOREStation Edit icon_state = "cargo_engine" on = 0 powered = 1 @@ -26,7 +26,7 @@ /obj/vehicle/train/trolley name = "cargo train trolley" - icon = 'icons/obj/vehicles.dmi' + icon = 'icons/obj/vehicles_vr.dmi' //VOREStation Edit icon_state = "cargo_trailer" anchored = 0 passenger_allowed = 0 @@ -34,7 +34,7 @@ load_item_visible = 1 load_offset_x = 0 - load_offset_y = 4 + load_offset_y = 7 //VOREStation Edit mob_offset_y = 8 //------------------------------------------- @@ -44,7 +44,7 @@ ..() cell = new /obj/item/weapon/cell/high(src) key = new key_type(src) - var/image/I = new(icon = 'icons/obj/vehicles.dmi', icon_state = "cargo_engine_overlay", layer = src.layer + 0.2) //over mobs + var/image/I = new(icon = 'icons/obj/vehicles_vr.dmi', icon_state = "cargo_engine_overlay", layer = src.layer + 0.2) //over mobs //VOREStation edit overlays += I turn_off() //so engine verbs are correctly set @@ -374,3 +374,17 @@ anchored = 0 else anchored = 1 + +// VOREStation Edit Start - Overlay stuff for the chair-like effect +/obj/vehicle/train/engine/update_icon() + ..() + overlays = null + var/image/O = image(icon = 'icons/obj/vehicles_vr.dmi', icon_state = "cargo_engine_overlay", dir = src.dir) + O.layer = FLY_LAYER + O.plane = MOB_PLANE + overlays += O + +/obj/vehicle/train/engine/set_dir() + ..() + update_icon() +// VOREStation Edit End - Overlay stuff for the chair-like effect diff --git a/icons/obj/vehicles_vr.dmi b/icons/obj/vehicles_vr.dmi index a685e7c6973..9e1d04217a3 100644 Binary files a/icons/obj/vehicles_vr.dmi and b/icons/obj/vehicles_vr.dmi differ