From 828236fccaea0ff309c7f839b2232ac1081bf210 Mon Sep 17 00:00:00 2001 From: Spades Date: Sun, 2 Oct 2016 14:22:51 -0400 Subject: [PATCH] Fixes bleeding inside simple mobs (#621) Fixes https://github.com/VOREStation/VOREStation/issues/620 --- code/modules/organs/blood.dm | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm index 7637264bac4..be0f7f739c3 100644 --- a/code/modules/organs/blood.dm +++ b/code/modules/organs/blood.dm @@ -275,6 +275,12 @@ proc/blood_incompatible(donor,receiver,donor_species,receiver_species) proc/blood_splatter(var/target,var/datum/reagent/blood/source,var/large) + //Vorestation Edit - We're not going to splatter at all because we're in something and that's silly. + if(istype(source,/atom/movable)) + var/atom/movable/A = source + if(!isturf(A.loc)) + return + var/obj/effect/decal/cleanable/blood/B var/decal_type = /obj/effect/decal/cleanable/blood/splatter var/turf/T = get_turf(target)