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Fix two minor update_icons() oversights
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@@ -90,7 +90,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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#define FIRE_LAYER 29 //'Mob on fire' overlay layer
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#define WATER_LAYER 30 //'Mob submerged' overlay layer
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#define TARGETED_LAYER 31 //'Aimed at' overlay layer
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#define TOTAL_LAYERS 32//<---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
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#define TOTAL_LAYERS 31//<---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
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//////////////////////////////////
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/mob/living/carbon/human
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@@ -111,7 +111,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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update_icon_special()
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/mob/living/carbon/human/update_icons_layers()
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crash_with("CANARY: Old human update_icons was called.")
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crash_with("CANARY: Old human update_icons_layers was called.")
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/mob/living/carbon/human/update_icons_all()
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crash_with("CANARY: Old human update_icons_all was called.")
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