Updates blob

Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106.
Fixes #10705.
This commit is contained in:
Kelenius
2015-10-05 18:10:16 +03:00
parent 8ce01aa648
commit 83adba88d4
77 changed files with 210 additions and 1456 deletions
@@ -34,15 +34,6 @@
src.healthcheck()
return
/obj/structure/displaycase/blob_act()
if (prob(75))
new /obj/item/weapon/material/shard( src.loc )
if (occupied)
new /obj/item/weapon/gun/energy/captain( src.loc )
occupied = 0
qdel(src)
/obj/structure/displaycase/proc/healthcheck()
if (src.health <= 0)
if (!( src.destroyed ))