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Updates blob
Remains of player blob axed. blob_act() axed. Blob now has an arbitary set of things it can attack. It will flow over everything else. Blob has an awful tendency to destroy non-craftables. Will test more tomorrow. Blob will now attack mechs. Fixes #8106. Fixes #10705.
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@@ -116,11 +116,6 @@
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..()
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healthcheck()
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/obj/vehicle/blob_act()
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src.health -= rand(20,40)*fire_dam_coeff
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healthcheck()
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return
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/obj/vehicle/ex_act(severity)
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switch(severity)
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if(1.0)
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