diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm
index 231693305fe..aa58d5e3e59 100644
--- a/code/game/objects/items/devices/radio/radio.dm
+++ b/code/game/objects/items/devices/radio/radio.dm
@@ -40,6 +40,7 @@ var/global/list/default_medbay_channels = list(
var/list/channels = list() //see communications.dm for full list. First channel is a "default" for :h
var/subspace_transmission = 0
var/adhoc_fallback = FALSE //Falls back to 'radio' mode if subspace not available
+ var/bluespace_radio = FALSE //VOREStation Add - Long Range Radio
var/syndie = 0//Holder to see if it's a syndicate encrypted radio
var/centComm = 0//Holder to see if it's a CentCom encrypted radio
flags = CONDUCT
@@ -474,6 +475,13 @@ var/global/list/default_medbay_channels = list(
// we're done here.
return 1
+//VOREStation Add Start
+ if(bluespace_radio)
+ return Broadcast_Message(connection, M, voicemask, pick(M.speak_emote),
+ src, message, displayname, jobname, real_name, M.voice_name,
+ 0, signal.data["compression"], list(0), connection.frequency,verb,speaking)
+//VOREStation Add End
+
// Oh my god; the comms are down or something because the signal hasn't been broadcasted yet in our level.
// Send a mundane broadcast with limited targets:
@@ -518,7 +526,8 @@ var/global/list/default_medbay_channels = list(
if(!(0 in level))
var/turf/position = get_turf(src)
if(!position || !(position.z in level))
- return -1
+ if(!bluespace_radio && !(src.bluespace_radio)) //VOREStation Edit
+ return -1
if(freq in ANTAG_FREQS)
if(!(src.syndie))//Checks to see if it's allowed on that frequency, based on the encryption keys
return -1
diff --git a/code/game/objects/items/devices/radio/radio_vr.dm b/code/game/objects/items/devices/radio/radio_vr.dm
new file mode 100644
index 00000000000..99e93729f57
--- /dev/null
+++ b/code/game/objects/items/devices/radio/radio_vr.dm
@@ -0,0 +1,127 @@
+//Pathfinder's Subspace Radio
+/obj/item/device/subspaceradio
+ name = "subspace radio"
+ desc = "A powerful new radio recently gifted to Nanotrasen from KHI, this communications device has the ability to send and recieve transmissions from anywhere."
+ icon = 'icons/vore/custom_items_vr.dmi'
+ icon_state = "radiopack"
+ item_state = "parachute"
+ slot_flags = SLOT_BACK
+ force = 5
+ throwforce = 6
+ preserve_item = 1
+ w_class = ITEMSIZE_LARGE
+ action_button_name = "Remove/Replace Headset"
+
+ var/obj/item/device/radio/subspaceradio/linked/headset
+
+/obj/item/device/subspaceradio/New() //starts without a cell for rnd
+ ..()
+ if(ispath(headset))
+ headset = new headset(src, src)
+ else
+ headset = new(src, src)
+
+/obj/item/device/subspaceradio/Destroy()
+ . = ..()
+ QDEL_NULL(headset)
+
+/obj/item/device/subspaceradio/ui_action_click()
+ toggle_headset()
+
+/obj/item/device/subspaceradio/attack_hand(mob/user)
+ if(loc == user)
+ toggle_headset()
+ else
+ ..()
+
+/obj/item/device/subspaceradio/MouseDrop()
+ if(ismob(src.loc))
+ if(!CanMouseDrop(src))
+ return
+ var/mob/M = src.loc
+ if(!M.unEquip(src))
+ return
+ src.add_fingerprint(usr)
+ M.put_in_any_hand_if_possible(src)
+
+/obj/item/device/subspaceradio/attackby(obj/item/weapon/W, mob/user, params)
+ if(W == headset)
+ reattach_headset(user)
+ else
+ return ..()
+
+/obj/item/device/subspaceradio/verb/toggle_headset()
+ set name = "Toggle Headset"
+ set category = "Object"
+
+ var/mob/living/carbon/human/user = usr
+ if(!headset)
+ to_chat(user, "The headset is missing!")
+ return
+
+ if(headset.loc != src)
+ reattach_headset(user) //Remove from their hands and back onto the defib unit
+ return
+
+ if(!slot_check())
+ to_chat(user, "You need to equip [src] before taking out [headset].")
+ else
+ if(!usr.put_in_hands(headset)) //Detach the headset into the user's hands
+ to_chat(user, "You need a free hand to hold the headset!")
+ update_icon() //success
+
+//checks that the base unit is in the correct slot to be used
+/obj/item/device/subspaceradio/proc/slot_check()
+ var/mob/M = loc
+ if(!istype(M))
+ return 0 //not equipped
+
+ if((slot_flags & SLOT_BACK) && M.get_equipped_item(slot_back) == src)
+ return 1
+ if((slot_flags & SLOT_BELT) && M.get_equipped_item(slot_belt) == src)
+ return 1
+
+ return 0
+
+/obj/item/device/subspaceradio/dropped(mob/user)
+ ..()
+ reattach_headset(user) //headset attached to a base unit should never exist outside of their base unit or the mob equipping the base unit
+
+/obj/item/device/subspaceradio/proc/reattach_headset(mob/user)
+ if(!headset) return
+
+ if(ismob(headset.loc))
+ var/mob/M = headset.loc
+ if(M.drop_from_inventory(headset, src))
+ to_chat(user, "\The [headset] snap back into the main unit.")
+ else
+ headset.forceMove(src)
+
+//Subspace Radio Headset
+/obj/item/device/radio/subspaceradio
+ name = "subspace radio headset"
+ desc = "A large walkie talkie attached to the subspace radio by a retractable cord. It sits comfortably on a slot in the radio when not in use."
+ bluespace_radio = TRUE
+ icon_state = "signaller"
+ slot_flags = null
+ w_class = ITEMSIZE_LARGE
+
+/obj/item/device/radio/subspaceradio/linked
+ var/obj/item/device/subspaceradio/base_unit
+
+/obj/item/device/radio/subspaceradio/linked/New(newloc, obj/item/device/subspaceradio/radio)
+ base_unit = radio
+ ..(newloc)
+
+/obj/item/device/radio/subspaceradio/linked/Destroy()
+ if(base_unit)
+ //ensure the base unit's icon updates
+ if(base_unit.headset == src)
+ base_unit.headset = null
+ base_unit = null
+ return ..()
+
+/obj/item/device/radio/subspaceradio/linked/dropped(mob/user)
+ ..() //update twohanding
+ if(base_unit)
+ base_unit.reattach_headset(user) //headset attached to a base unit should never exist outside of their base unit or the mob equipping the base unit
diff --git a/maps/southern_cross/structures/closets/misc_vr.dm b/maps/southern_cross/structures/closets/misc_vr.dm
index 27b01503318..3d5af628aab 100644
--- a/maps/southern_cross/structures/closets/misc_vr.dm
+++ b/maps/southern_cross/structures/closets/misc_vr.dm
@@ -23,6 +23,7 @@
/obj/item/device/geiger,
/obj/item/weapon/cell/device,
/obj/item/device/radio,
+ /obj/item/device/subspaceradio,
/obj/item/stack/marker_beacon/thirty,
/obj/item/weapon/material/knife/tacknife/survival,
/obj/item/weapon/material/knife/machete/deluxe,
diff --git a/vorestation.dme b/vorestation.dme
index bea34dbe108..61df8daa12b 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -1000,6 +1000,7 @@
#include "code\game\objects\items\devices\radio\intercom.dm"
#include "code\game\objects\items\devices\radio\jammer.dm"
#include "code\game\objects\items\devices\radio\radio.dm"
+#include "code\game\objects\items\devices\radio\radio_vr.dm"
#include "code\game\objects\items\robot\robot_items.dm"
#include "code\game\objects\items\robot\robot_parts.dm"
#include "code\game\objects\items\robot\robot_upgrades.dm"