diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 231693305fe..aa58d5e3e59 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -40,6 +40,7 @@ var/global/list/default_medbay_channels = list( var/list/channels = list() //see communications.dm for full list. First channel is a "default" for :h var/subspace_transmission = 0 var/adhoc_fallback = FALSE //Falls back to 'radio' mode if subspace not available + var/bluespace_radio = FALSE //VOREStation Add - Long Range Radio var/syndie = 0//Holder to see if it's a syndicate encrypted radio var/centComm = 0//Holder to see if it's a CentCom encrypted radio flags = CONDUCT @@ -474,6 +475,13 @@ var/global/list/default_medbay_channels = list( // we're done here. return 1 +//VOREStation Add Start + if(bluespace_radio) + return Broadcast_Message(connection, M, voicemask, pick(M.speak_emote), + src, message, displayname, jobname, real_name, M.voice_name, + 0, signal.data["compression"], list(0), connection.frequency,verb,speaking) +//VOREStation Add End + // Oh my god; the comms are down or something because the signal hasn't been broadcasted yet in our level. // Send a mundane broadcast with limited targets: @@ -518,7 +526,8 @@ var/global/list/default_medbay_channels = list( if(!(0 in level)) var/turf/position = get_turf(src) if(!position || !(position.z in level)) - return -1 + if(!bluespace_radio && !(src.bluespace_radio)) //VOREStation Edit + return -1 if(freq in ANTAG_FREQS) if(!(src.syndie))//Checks to see if it's allowed on that frequency, based on the encryption keys return -1 diff --git a/code/game/objects/items/devices/radio/radio_vr.dm b/code/game/objects/items/devices/radio/radio_vr.dm new file mode 100644 index 00000000000..99e93729f57 --- /dev/null +++ b/code/game/objects/items/devices/radio/radio_vr.dm @@ -0,0 +1,127 @@ +//Pathfinder's Subspace Radio +/obj/item/device/subspaceradio + name = "subspace radio" + desc = "A powerful new radio recently gifted to Nanotrasen from KHI, this communications device has the ability to send and recieve transmissions from anywhere." + icon = 'icons/vore/custom_items_vr.dmi' + icon_state = "radiopack" + item_state = "parachute" + slot_flags = SLOT_BACK + force = 5 + throwforce = 6 + preserve_item = 1 + w_class = ITEMSIZE_LARGE + action_button_name = "Remove/Replace Headset" + + var/obj/item/device/radio/subspaceradio/linked/headset + +/obj/item/device/subspaceradio/New() //starts without a cell for rnd + ..() + if(ispath(headset)) + headset = new headset(src, src) + else + headset = new(src, src) + +/obj/item/device/subspaceradio/Destroy() + . = ..() + QDEL_NULL(headset) + +/obj/item/device/subspaceradio/ui_action_click() + toggle_headset() + +/obj/item/device/subspaceradio/attack_hand(mob/user) + if(loc == user) + toggle_headset() + else + ..() + +/obj/item/device/subspaceradio/MouseDrop() + if(ismob(src.loc)) + if(!CanMouseDrop(src)) + return + var/mob/M = src.loc + if(!M.unEquip(src)) + return + src.add_fingerprint(usr) + M.put_in_any_hand_if_possible(src) + +/obj/item/device/subspaceradio/attackby(obj/item/weapon/W, mob/user, params) + if(W == headset) + reattach_headset(user) + else + return ..() + +/obj/item/device/subspaceradio/verb/toggle_headset() + set name = "Toggle Headset" + set category = "Object" + + var/mob/living/carbon/human/user = usr + if(!headset) + to_chat(user, "The headset is missing!") + return + + if(headset.loc != src) + reattach_headset(user) //Remove from their hands and back onto the defib unit + return + + if(!slot_check()) + to_chat(user, "You need to equip [src] before taking out [headset].") + else + if(!usr.put_in_hands(headset)) //Detach the headset into the user's hands + to_chat(user, "You need a free hand to hold the headset!") + update_icon() //success + +//checks that the base unit is in the correct slot to be used +/obj/item/device/subspaceradio/proc/slot_check() + var/mob/M = loc + if(!istype(M)) + return 0 //not equipped + + if((slot_flags & SLOT_BACK) && M.get_equipped_item(slot_back) == src) + return 1 + if((slot_flags & SLOT_BELT) && M.get_equipped_item(slot_belt) == src) + return 1 + + return 0 + +/obj/item/device/subspaceradio/dropped(mob/user) + ..() + reattach_headset(user) //headset attached to a base unit should never exist outside of their base unit or the mob equipping the base unit + +/obj/item/device/subspaceradio/proc/reattach_headset(mob/user) + if(!headset) return + + if(ismob(headset.loc)) + var/mob/M = headset.loc + if(M.drop_from_inventory(headset, src)) + to_chat(user, "\The [headset] snap back into the main unit.") + else + headset.forceMove(src) + +//Subspace Radio Headset +/obj/item/device/radio/subspaceradio + name = "subspace radio headset" + desc = "A large walkie talkie attached to the subspace radio by a retractable cord. It sits comfortably on a slot in the radio when not in use." + bluespace_radio = TRUE + icon_state = "signaller" + slot_flags = null + w_class = ITEMSIZE_LARGE + +/obj/item/device/radio/subspaceradio/linked + var/obj/item/device/subspaceradio/base_unit + +/obj/item/device/radio/subspaceradio/linked/New(newloc, obj/item/device/subspaceradio/radio) + base_unit = radio + ..(newloc) + +/obj/item/device/radio/subspaceradio/linked/Destroy() + if(base_unit) + //ensure the base unit's icon updates + if(base_unit.headset == src) + base_unit.headset = null + base_unit = null + return ..() + +/obj/item/device/radio/subspaceradio/linked/dropped(mob/user) + ..() //update twohanding + if(base_unit) + base_unit.reattach_headset(user) //headset attached to a base unit should never exist outside of their base unit or the mob equipping the base unit diff --git a/maps/southern_cross/structures/closets/misc_vr.dm b/maps/southern_cross/structures/closets/misc_vr.dm index 27b01503318..3d5af628aab 100644 --- a/maps/southern_cross/structures/closets/misc_vr.dm +++ b/maps/southern_cross/structures/closets/misc_vr.dm @@ -23,6 +23,7 @@ /obj/item/device/geiger, /obj/item/weapon/cell/device, /obj/item/device/radio, + /obj/item/device/subspaceradio, /obj/item/stack/marker_beacon/thirty, /obj/item/weapon/material/knife/tacknife/survival, /obj/item/weapon/material/knife/machete/deluxe, diff --git a/vorestation.dme b/vorestation.dme index bea34dbe108..61df8daa12b 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -1000,6 +1000,7 @@ #include "code\game\objects\items\devices\radio\intercom.dm" #include "code\game\objects\items\devices\radio\jammer.dm" #include "code\game\objects\items\devices\radio\radio.dm" +#include "code\game\objects\items\devices\radio\radio_vr.dm" #include "code\game\objects\items\robot\robot_items.dm" #include "code\game\objects\items\robot\robot_parts.dm" #include "code\game\objects\items\robot\robot_upgrades.dm"