diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 3c39c382fa..8e6c2cd0d5 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -271,6 +271,9 @@ else new glasstype(loc) qdel(src) + else if(istype(W,/obj/item/frame) && anchored) + var/obj/item/frame/F = W + F.try_build(src) else user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) if(W.damtype == BRUTE || W.damtype == BURN)