Replaces ghetto xeno egg, cleans up egg process

Replacing the ghetto snowflake xenomorph egg with a ghost pod, for ease of use and for streamlining purposes. Tweaks a few xenomorph things in the process.
This commit is contained in:
Sym
2023-03-31 23:51:07 -04:00
parent fe0166f008
commit 8492a0a0f4
6 changed files with 71 additions and 124 deletions
@@ -1,116 +0,0 @@
#define MAX_PROGRESS 100
/obj/structure/alien/egg //Gurg Addition, working alien egg structure.
desc = "It looks like a weird egg."
name = "egg"
icon_state = "egg_growing"
density = FALSE
var/progress = 0
/obj/structure/alien/egg/Initialize()
. = ..()
START_PROCESSING(SSobj, src)
/obj/structure/alien/egg/Destroy()
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/structure/alien/egg/CanUseTopic(var/mob/user)
return isobserver(user) ? STATUS_INTERACTIVE : STATUS_CLOSE
/obj/structure/alien/egg/Topic(href, href_list)
if(..())
return 1
if(href_list["spawn"])
attack_ghost(usr)
/obj/structure/alien/egg/process()
progress++
if(progress >= MAX_PROGRESS)
for(var/mob/observer/dead/O in observer_mob_list)
if(O.client)
to_chat(O, "<span class='notice'>An alien is ready to hatch at [get_area(src.loc)]! (<a href='byond://?src=\ref[src];spawn=1'>spawn</a>)</span>")
STOP_PROCESSING(SSobj, src)
update_icon()
/obj/structure/alien/egg/update_icon()
if(progress == -1)
icon_state = "egg_opened"
else if(progress < MAX_PROGRESS)
icon_state = "egg_growing"
else
icon_state = "egg"
// Ghostjoinable icon
var/static/image/I
if(!I)
I = image('icons/mob/hud_vr.dmi', "ghostjoin")
I.invisibility = INVISIBILITY_OBSERVER
I.plane = PLANE_GHOSTS
I.appearance_flags = KEEP_APART|RESET_TRANSFORM
if(progress >= MAX_PROGRESS)
add_overlay(I)
else
cut_overlay(I)
/obj/structure/alien/egg/attack_ghost(var/mob/observer/dead/user)
// Still a ghost?
if(!istype(user))
tgui_alert_async(user, "You have to be an observer to join as this Xenomorph larva.")
return
// Check for bans properly.
if(jobban_isbanned(user, "Xenomorph"))
tgui_alert_async(user, "You are banned from playing a Xenomorph, so you can't join as this Xenomorph larva.")
return
// Check for respawn
if(!user.MayRespawn(1))
tgui_alert_async(user, "You aren't allowed to respawn, so you can't join as this Xenomorph larva.")
return
if(progress == -1)
tgui_alert_async(user, "That egg has already hatched.")
else if(progress >= MAX_PROGRESS)
tgui_alert_async(user, "Are you sure you want to join as a Xenomorph larva?", "Become Larva", list("Yes","No"), CALLBACK(src, .proc/ghost_dunk), 20 SECONDS)
else
tgui_alert_async(user, "\The [src] has not yet matured.")
/obj/structure/alien/egg/proc/ghost_dunk(choice)
if(choice != "Yes")
return
var/mob/observer/dead/user = usr
if(progress < MAX_PROGRESS || !istype(user))
return
progress = -1 // No harvesting pls.
flick("egg_opening",src)
sleep(5) //5ds animation
if(!src || !istype(user))
visible_message("<span class='alium'>\The [src] writhes with internal motion, but nothing comes out.</span>")
progress = MAX_PROGRESS // Someone else can have a go.
return // What a pain.
// Create the mob, transfer over key.
var/mob/living/carbon/alien/larva/larva = new(get_turf(src))
// Move the ghost in
if(user.mind)
user.mind.active = TRUE
user.mind.transfer_to(larva)
else
larva.ckey = user.ckey
qdel(user)
visible_message("<span class='alium'>\The [src] splits open with a wet slithering noise, and \the [larva] writhes free!</span>")
// Turn us into a hatched egg.
name = "hatched alien egg"
desc += " This one has hatched."
update_icon()
#undef MAX_PROGRESS
+1 -1
View File
@@ -1,4 +1,4 @@
/obj/structure/alien //Gurg Addition, framework for alien eggs and structures.
/obj/structure/alien //Gurg Addition, framework for alien structures.
name = "alien thing"
desc = "There's something alien about this."
icon = 'icons/mob/alien.dmi'
@@ -0,0 +1,55 @@
//Antagonist ghost pods for potentially self replicating creatures, xenomorphs as one example. These should not naturally spawn on their own.
/obj/structure/ghost_pod/automatic/xenomorph_egg
name = "xenomorph egg"
desc = "A disgusting egg dripping with clear ooze, the existence of this is a omen for what is to come."
description_info = "This contains a growing xenomorph larva, which may wake up at any moment. The larva will be another player, once activated."
icon = 'icons/mob/alien.dmi'
icon_state = "egg"
icon_state_opened = "egg_opened" //Can be placed on map with used = 1 for POI decorations
var/health = 50 //So they can be destroyed by the crew
density = FALSE
ghost_query_type = /datum/ghost_query/xenomorph_larva
delay_to_try_again = 1 MINUTES //10 minutes for egg to grow, 5 minutes for larva to mature
/obj/structure/ghost_pod/automatic/xenomorph_egg/create_occupant(var/mob/M)
var/mob/living/carbon/alien/larva/R = new(get_turf(src))
if(M.mind)
M.mind.transfer_to(R)
// Description for new larva, so they understand what to expect.
to_chat(M, "<span class='notice'>You are a <b>Xenomorph Larva</b>, freshly slithered out of their egg to serve the hive.</span>")
to_chat(M, "<span class='notice'><b>Be sure to carefully listen to your queen, as xenomorph egg spawns may act different to loner xenomorph spawns.</b></span>")
to_chat(M, "<span class='warning'><b>Remember, you are technically a antagonist. Be sure to learn the context of your existence via IC or ahelp to prevent headaches, and follow the orders of your queen to the letter.</b></span>")
to_chat(M, "<span class='notice'> Your life for the hive!</span>")
R.ckey = M.ckey
visible_message("<span class='warning'>\the [src] peels open, and a fresh larva slithers out!</span>")
..()
/obj/structure/ghost_pod/automatic/xenomorph_egg/proc/healthcheck()
if(health <=0)
visible_message("<span class='warning'>\the [src] splatters everywhere as it cracks open!</span>")
playsound(src, 'sound/effects/slime_squish.ogg', 50, 1)
qdel(src)
return
/obj/structure/ghost_pod/automatic/xenomorph_egg/attackby(obj/item/W as obj, mob/user as mob)
user.setClickCooldown(user.get_attack_speed(W))
switch(W.damtype)
if("fire")
health -= W.force * 1.25 //It really doesn't like fire
if("brute")
health -= W.force * 0.75 //Bit hard to cut
playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
healthcheck()
..()
return
/obj/structure/ghost_pod/automatic/xenomorph_egg/bullet_act(var/obj/item/projectile/Proj)
switch(damtype)
if("fire")
health -= Proj.damage * 1.5 //It burns!
if("brute")
health -= Proj.damage //It hurts a bit more then a sharp stick
healthcheck()
..()
return