Merge branch 'master' into hypo

This commit is contained in:
Cyantime
2018-01-20 01:39:16 -05:00
committed by GitHub
101 changed files with 2436 additions and 16397 deletions
@@ -29,6 +29,8 @@
new /obj/item/clothing/under/rank/security2(src)
new /obj/item/clothing/under/rank/security2(src)
new /obj/item/clothing/under/rank/security2(src)
new /obj/item/clothing/under/rank/security/skirt(src)
new /obj/item/clothing/under/rank/security/skirt(src)
new /obj/item/clothing/shoes/boots/jackboots(src)
new /obj/item/clothing/shoes/boots/jackboots(src)
new /obj/item/clothing/shoes/boots/jackboots(src)
+2 -2
View File
@@ -17,7 +17,7 @@
/obj/structure/janitorialcart/New()
create_reagents(100)
create_reagents(300)
/obj/structure/janitorialcart/examine(mob/user)
@@ -178,7 +178,7 @@
/obj/structure/bed/chair/janicart/New()
create_reagents(100)
create_reagents(300)
update_layer()
+4 -4
View File
@@ -12,18 +12,18 @@
/obj/structure/mopbucket/New()
create_reagents(100)
create_reagents(300)
..()
/obj/structure/mopbucket/examine(mob/user)
if(..(user, 1))
user << "[src] \icon[src] contains [reagents.total_volume] unit\s of water!"
to_chat(user, "[src] \icon[src] contains [reagents.total_volume] unit\s of water!")
/obj/structure/mopbucket/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/soap) || istype(I, /obj/item/weapon/reagent_containers/glass/rag)) //VOREStation Edit - "Allows soap and rags to be used on mopbuckets"
if(reagents.total_volume < 1)
user << "<span class='warning'>\The [src] is out of water!</span>"
to_chat(user, "<span class='warning'>\The [src] is out of water!</span>")
else
reagents.trans_to_obj(I, 5)
user << "<span class='notice'>You wet \the [I] in \the [src].</span>"
to_chat(user, "<span class='notice'>You wet \the [I] in \the [src].</span>")
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+1 -1
View File
@@ -237,7 +237,7 @@
prob(1);/obj/item/weapon/beartrap,
prob(1);/obj/item/weapon/cell/hyper/empty,
prob(1);/obj/item/weapon/disk/nifsoft/compliance,
prob(1);/obj/item/weapon/material/hatchet/tacknife,
prob(1);/obj/item/weapon/material/knife/tacknife,
prob(1);/obj/item/weapon/reagent_containers/syringe/steroid)
var/obj/item/I = new path()