From 84d66c51dfcf5e57a07ec279754324ed06d299c4 Mon Sep 17 00:00:00 2001 From: Belsima <31827220+Belsima@users.noreply.github.com> Date: Thu, 1 Mar 2018 15:49:11 -0500 Subject: [PATCH] DNA injectors cause cloneloss. (#4958) --- code/game/objects/items/weapons/dna_injector.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 33b93f6210f..febde75f686 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -67,6 +67,7 @@ if(istype(M,/mob/living)) var/mob/living/L = M L.apply_effect(rand(5,20), IRRADIATE, check_protection = 0) + L.apply_damage(max(2,L.getCloneLoss()), CLONE) if (!(NOCLONE in M.mutations)) // prevents drained people from having their DNA changed if (buf.types & DNA2_BUF_UI)