var/global/list -> GLOB. conversion (#17928)

* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Cameron Lennox
2025-07-14 20:14:31 +02:00
committed by GitHub
co-authored by Kashargul
parent f6ccd518ac
commit 84dc5535dc
407 changed files with 2463 additions and 2473 deletions
+10 -10
View File
@@ -93,7 +93,7 @@
usr.show_message(t, 1)
feedback_add_details("admin_verb","ASL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_robotize(var/mob/M in mob_list)
/client/proc/cmd_admin_robotize(var/mob/M in GLOB.mob_list)
set category = "Fun.Event Kit"
set name = "Make Robot"
@@ -108,7 +108,7 @@
else
tgui_alert_async(usr, "Invalid mob")
/client/proc/cmd_admin_animalize(var/mob/M in mob_list)
/client/proc/cmd_admin_animalize(var/mob/M in GLOB.mob_list)
set category = "Fun.Event Kit"
set name = "Make Simple Animal"
@@ -138,7 +138,7 @@
var/turf/T = get_turf(mob)
var/list/available = list()
for(var/mob/C in mob_list)
for(var/mob/C in GLOB.mob_list)
if(C.key && isobserver(C))
available.Add(C)
var/mob/choice = tgui_input_list(usr, "Choose a player to play the pAI", "Spawn pAI", available)
@@ -160,7 +160,7 @@
log_admin("made a pAI with key=[pai.key] at ([T.x],[T.y],[T.z])")
feedback_add_details("admin_verb","MPAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_alienize(var/mob/M in mob_list)
/client/proc/cmd_admin_alienize(var/mob/M in GLOB.mob_list)
set category = "Fun.Event Kit"
set name = "Make Alien"
@@ -273,7 +273,7 @@
else
. = lines.Join("\n")
/client/proc/cmd_admin_grantfullaccess(var/mob/M in mob_list)
/client/proc/cmd_admin_grantfullaccess(var/mob/M in GLOB.mob_list)
set category = "Admin.Events"
set name = "Grant Full Access"
@@ -587,15 +587,15 @@ ADMIN_VERB(cmd_assume_direct_control, (R_DEBUG|R_ADMIN|R_EVENT), "Assume Direct
switch(tgui_input_list(usr, "Which list?", "List Choice", list("Players","Admins","Mobs","Living Mobs","Dead Mobs", "Clients")))
if("Players")
to_chat(usr, span_filter_debuglogs(jointext(player_list,",")))
to_chat(usr, span_filter_debuglogs(jointext(GLOB.player_list,",")))
if("Admins")
to_chat(usr, span_filter_debuglogs(jointext(GLOB.admins,",")))
if("Mobs")
to_chat(usr, span_filter_debuglogs(jointext(mob_list,",")))
to_chat(usr, span_filter_debuglogs(jointext(GLOB.mob_list,",")))
if("Living Mobs")
to_chat(usr, span_filter_debuglogs(jointext(living_mob_list,",")))
to_chat(usr, span_filter_debuglogs(jointext(GLOB.living_mob_list,",")))
if("Dead Mobs")
to_chat(usr, span_filter_debuglogs(jointext(dead_mob_list,",")))
to_chat(usr, span_filter_debuglogs(jointext(GLOB.dead_mob_list,",")))
if("Clients")
to_chat(usr, span_filter_debuglogs(jointext(GLOB.clients,",")))
@@ -739,7 +739,7 @@ ADMIN_VERB(cmd_assume_direct_control, (R_DEBUG|R_ADMIN|R_EVENT), "Assume Direct
ADMIN_VERB(quick_nif, R_ADMIN, "Quick NIF", "Spawns a NIF into someone in quick-implant mode.", "Fun.Add Nif")
var/input_NIF
var/mob/living/carbon/human/H = tgui_input_list(user, "Pick a mob with a player","Quick NIF", player_list)
var/mob/living/carbon/human/H = tgui_input_list(user, "Pick a mob with a player","Quick NIF", GLOB.player_list)
if(!H)
return