var/global/list -> GLOB. conversion (#17928)

* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Cameron Lennox
2025-07-14 14:14:31 -04:00
committed by GitHub
parent f6ccd518ac
commit 84dc5535dc
407 changed files with 2463 additions and 2473 deletions
@@ -1,5 +1,3 @@
var/global/list/datum/supply_drop_loot/supply_drop
/proc/supply_drop_random_loot_types()
if(!supply_drop)
supply_drop = init_subtypes(/datum/supply_drop_loot)
+5 -8
View File
@@ -1,7 +1,4 @@
// Generates cave systems for the asteroid, and places ore tiles.
var/global/list/random_maps = list()
var/global/list/map_count = list()
/datum/random_map
// Strings.
@@ -43,12 +40,12 @@ var/global/list/map_count = list()
return
// Store this for debugging.
if(!map_count[descriptor])
map_count[descriptor] = 1
if(!GLOB.map_count[descriptor])
GLOB.map_count[descriptor] = 1
else
map_count[descriptor]++
name = "[descriptor] #[map_count[descriptor]]"
if(preserve_map) random_maps[name] = src
GLOB.map_count[descriptor]++
name = "[descriptor] #[GLOB.map_count[descriptor]]"
if(preserve_map) GLOB.random_maps[name] = src
// Get origins for applying the map later.
set_origins(tx, ty, tz)
+11 -11
View File
@@ -5,10 +5,10 @@
if(!check_rights_for(src, R_HOLDER)) return
var/choice = tgui_input_list(usr, "Choose a map to display.", "Map Choice", random_maps)
var/choice = tgui_input_list(usr, "Choose a map to display.", "Map Choice", GLOB.random_maps)
if(!choice)
return
var/datum/random_map/M = random_maps[choice]
var/datum/random_map/M = GLOB.random_maps[choice]
if(istype(M))
M.display_map(usr)
@@ -19,11 +19,11 @@
if(!check_rights_for(src, R_HOLDER)) return
var/choice = tgui_input_list(usr, "Choose a map to delete.", "Map Choice", random_maps)
var/choice = tgui_input_list(usr, "Choose a map to delete.", "Map Choice", GLOB.random_maps)
if(!choice)
return
var/datum/random_map/M = random_maps[choice]
random_maps[choice] = null
var/datum/random_map/M = GLOB.random_maps[choice]
GLOB.random_maps[choice] = null
if(istype(M))
message_admins("[key_name_admin(usr)] has deleted [M.name].")
log_admin("[key_name(usr)] has deleted [M.name].")
@@ -60,10 +60,10 @@
if(!check_rights_for(src, R_HOLDER)) return
var/choice = tgui_input_list(usr, "Choose a map to apply.", "Map Choice", random_maps)
var/choice = tgui_input_list(usr, "Choose a map to apply.", "Map Choice", GLOB.random_maps)
if(!choice)
return
var/datum/random_map/M = random_maps[choice]
var/datum/random_map/M = GLOB.random_maps[choice]
if(istype(M))
var/tx = tgui_input_number(usr, "X? (default to current turf)")
var/ty = tgui_input_number(usr, "Y? (default to current turf)")
@@ -85,17 +85,17 @@
if(!check_rights_for(src, R_HOLDER)) return
var/choice = tgui_input_list(usr, "Choose a map as base.", "Map Choice", random_maps)
var/choice = tgui_input_list(usr, "Choose a map as base.", "Map Choice", GLOB.random_maps)
if(!choice)
return
var/datum/random_map/base_map = random_maps[choice]
var/datum/random_map/base_map = GLOB.random_maps[choice]
choice = null
choice = tgui_input_list(usr, "Choose a map to overlay.", "Map Choice", random_maps)
choice = tgui_input_list(usr, "Choose a map to overlay.", "Map Choice", GLOB.random_maps)
if(!choice)
return
var/datum/random_map/overlay_map = random_maps[choice]
var/datum/random_map/overlay_map = GLOB.random_maps[choice]
if(istype(base_map) && istype(overlay_map))
var/tx = tgui_input_number(usr, "X? (default to 1)")