Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer

This commit is contained in:
Neerti
2019-03-26 23:58:26 -04:00
committed by Novacat
parent 1578c5c3c9
commit 86174593bf
154 changed files with 2639 additions and 1084 deletions
+2 -2
View File
@@ -22,7 +22,7 @@
/obj/structure/prop/nest/Initialize()
..()
den_mobs = list()
processing_objects |= src
START_PROCESSING(SSobj, src)
last_spawn = world.time
if(randomize_spawning) //Not the biggest shift in spawntime, but it's here.
var/delayshift_clamp = spawn_delay / 10
@@ -31,7 +31,7 @@
/obj/structure/prop/nest/Destroy()
den_mobs = null
processing_objects -= src
STOP_PROCESSING(SSobj, src)
..()
/obj/structure/prop/nest/attack_hand(mob/living/user) // Used to tell the player that this isn't useful for anything.