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@@ -55,6 +55,17 @@ should be listed in the changelog upon commit though. Thanks. -->
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29 October 2013
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Cael_Aislinn updated:
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+ - Xenoarchaeology's chemical analysis and six analysis machines are gone, replaced by a single one which can be beaten in a minigame.
+ - Sneaky traitors will find new challenges to overcome at the research outpost, but may also find new opportunities (transit tubes can now be traversed).
+ - Finding active alien machinery should now be made significantly easier with the Alden-Saraspova counter.
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06 Derptomber 2013
Chinsky updated: