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Merge pull request #6195 from TheFurryFeline/TFF-Infinite-Frame-Fixy
Infinite Frame Fixy
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@@ -95,6 +95,7 @@
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playsound(src.loc, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
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tesla_zap(src, 10, power/(coeff/2))
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//TFF 3/6/19 - Port Cit RP fix for infinite frames
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/obj/machinery/power/grounding_rod
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name = "grounding rod"
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desc = "Keep an area from being fried from Edison's Bane."
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@@ -105,6 +106,7 @@
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can_buckle = TRUE
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buckle_lying = FALSE
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circuit = /obj/item/weapon/circuitboard/grounding_rod
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/obj/machinery/power/grounding_rod/pre_mapped
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anchored = TRUE
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