Flips talking icons to the right side

So they don't sit under the HUD icons half the time. Kind of annoying. This is how it used to be.
This commit is contained in:
Arokha Sieyes
2017-12-27 02:38:52 -05:00
parent b13cf41ff9
commit 8a349ee87c
5 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -300,7 +300,7 @@ proc/get_radio_key_from_channel(var/channel)
var/speech_bubble_test = say_test(message)
//var/image/speech_bubble = image('icons/mob/talk_vr.dmi',src,"h[speech_bubble_test]") //VOREStation Edit. Commented this out in case we need to reenable.
var/speech_type = speech_bubble_appearance()
var/image/speech_bubble = image('icons/mob/talk.dmi',src,"[speech_type][speech_bubble_test]")
var/image/speech_bubble = image('icons/mob/talk_vr.dmi',src,"[speech_type][speech_bubble_test]") //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
spawn(30) qdel(speech_bubble)
// Attempt Multi-Z Talking
@@ -309,7 +309,7 @@ proc/get_radio_key_from_channel(var/channel)
var/turf/ST = get_turf(above)
if(ST)
var/list/results = get_mobs_and_objs_in_view_fast(ST, world.view)
var/image/z_speech_bubble = image('icons/mob/talk.dmi', above, "h[speech_bubble_test]")
var/image/z_speech_bubble = image('icons/mob/talk_vr.dmi', above, "h[speech_bubble_test]") //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
spawn(30) qdel(z_speech_bubble)
for(var/item in results["mobs"])
if(item != above && !(item in listening))
+1 -1
View File
@@ -113,7 +113,7 @@
var/speech_bubble_test = say_test(message)
//var/image/speech_bubble = image('icons/mob/talk_vr.dmi',comm,"h[speech_bubble_test]") //VOREStation Edit - Commented out in case of needed reenable.
var/speech_type = speech_bubble_appearance()
var/image/speech_bubble = image('icons/mob/talk.dmi',comm,"[speech_type][speech_bubble_test]")
var/image/speech_bubble = image('icons/mob/talk_vr.dmi',comm,"[speech_type][speech_bubble_test]") //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
spawn(30)
qdel(speech_bubble)
+1 -1
View File
@@ -13,7 +13,7 @@ mob/var/obj/effect/decal/typing_indicator
typing_indicator = new
//typing_indicator.icon = 'icons/mob/talk_vr.dmi' //VOREStation Edit - Looks better on the right with job icons.
//typing_indicator.icon_state = "typing"
typing_indicator.icon = 'icons/mob/talk.dmi'
typing_indicator.icon = 'icons/mob/talk_vr.dmi' //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
typing_indicator.icon_state = "[speech_bubble_appearance()]_typing"
if(client && !stat)