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https://github.com/VOREStation/VOREStation.git
synced 2026-08-22 03:27:46 +01:00
move all factions to defines
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@@ -19,11 +19,11 @@
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/obj/effect/landmark/start/engineer
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name = JOB_ENGINEER
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/obj/effect/landmark/start/cmo
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name = "Chief Medical Officer"
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name = JOB_CHIEF_MEDICAL_OFFICER
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/obj/effect/landmark/start/chemist
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name = "Chemist"
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name = JOB_CHEMIST
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/obj/effect/landmark/start/medical
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name = "Medical Doctor"
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name = JOB_MEDICAL_DOCTOR
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/obj/effect/landmark/start/paramedic
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name = "Paramedic"
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/obj/effect/landmark/start/psych
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@@ -96,7 +96,7 @@
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var/spiders_min = 6
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var/spiders_max = 24
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var/spider_type = /obj/effect/spider/spiderling
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var/faction = "spiders"
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var/faction = FACTION_SPIDERS
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/obj/effect/spider/eggcluster/Initialize()
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pixel_x = rand(3,-3)
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@@ -155,7 +155,7 @@
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var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
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var/travelling_in_vent = 0
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var/list/grow_as = list(/mob/living/simple_mob/animal/giant_spider, /mob/living/simple_mob/animal/giant_spider/hunter)
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var/faction = "spiders"
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var/faction = FACTION_SPIDERS
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var/stunted = FALSE
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@@ -311,8 +311,8 @@
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playsound(src, 'sound/machines/click.ogg', 20, 1)
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/obj/item/toy/figure/cmo
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name = "Chief Medical Officer action figure"
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desc = "A \"Space Life\" brand Chief Medical Officer action figure."
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name = JOB_CHIEF_MEDICAL_OFFICER + " action figure"
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desc = "A \"Space Life\" brand " + JOB_CHIEF_MEDICAL_OFFICER + " action figure."
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icon_state = "cmo"
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toysay = "Suit sensors!"
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@@ -377,8 +377,8 @@
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toysay = "I swear it's not human meat."
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/obj/item/toy/figure/chemist
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name = "Chemist action figure"
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desc = "A \"Space Life\" brand Chemist action figure."
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name = JOB_CHEMIST + " action figure"
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desc = "A \"Space Life\" brand " + JOB_CHEMIST + " action figure."
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icon_state = "chemist"
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toysay = "Get your pills!"
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@@ -455,8 +455,8 @@
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toysay = "One day while..."
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/obj/item/toy/figure/md
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name = "Medical Doctor action figure"
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desc = "A \"Space Life\" brand Medical Doctor action figure."
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name = JOB_MEDICAL_DOCTOR + " action figure"
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desc = "A \"Space Life\" brand " + JOB_MEDICAL_DOCTOR + " action figure."
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icon_state = "md"
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toysay = "The patient is already dead!"
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@@ -85,10 +85,12 @@
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/obj/item/weapon/card/id/medical
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name = "Medical ID"
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initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n")
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rank = JOB_MEDICAL_DOCTOR
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/obj/item/weapon/card/id/medical/chemist
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name = "Chemist's ID"
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name = JOB_CHEMIST + "'s ID"
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initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-orange")
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rank = JOB_CHEMIST
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/obj/item/weapon/card/id/medical/geneticist
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name = "Geneticist's ID"
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@@ -107,8 +109,9 @@
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initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-blue")
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/obj/item/weapon/card/id/medical/head
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name = "Chief Medical Officer's ID"
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name = JOB_CHIEF_MEDICAL_OFFICER + "'s ID"
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initial_sprite_stack = list("base-stamp-silver", "top-medblu", "stamp-n", "pips-gold")
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rank = JOB_CHIEF_MEDICAL_OFFICER
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//Security
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@@ -218,14 +218,15 @@
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icon_state = "medical-id"
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primary_color = rgb(189,237,237)
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secondary_color = rgb(223,255,255)
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rank = JOB_MEDICAL_DOCTOR
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/obj/item/weapon/card/id/medical/head
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name = "identification card"
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desc = "A card which represents care and compassion."
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primary_color = rgb(189,237,237)
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secondary_color = rgb(255,223,127)
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assignment = "Chief Medical Officer"
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rank = "Chief Medical Officer"
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assignment = JOB_CHIEF_MEDICAL_OFFICER
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rank = JOB_CHIEF_MEDICAL_OFFICER
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/obj/item/weapon/card/id/security
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name = "identification card"
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@@ -547,8 +548,8 @@
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"Xenobotanist" = "itg_purple",
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"Pathfinder" = "itg_purple",
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"Explorer" = "itg_purple",
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"Chemist" = "itg_white",
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"Medical Doctor" = "itg_white",
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JOB_CHEMIST = "itg_white",
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JOB_MEDICAL_DOCTOR = "itg_white",
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"Paramedic" = "itg_white",
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"Psychiatrist" = "itg_white",
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"Field Medic" = "itg_white",
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@@ -578,7 +579,7 @@
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/obj/item/weapon/card/id/event/polymorphic/itg/attackby(obj/item/I as obj, var/mob/user)
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if(istype(I, /obj/item/weapon/card/id) && !accessset)
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var/obj/item/weapon/card/id/O = I
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var/list/itgdont = list(JOB_SITE_MANAGER, JOB_HEAD_OF_PERSONNEL, JOB_COMMAND_SECRETARY, "Head of Security", JOB_CHIEF_ENGINEER, "Chief Medical Officer", JOB_RESEARCH_DIRECTOR, "Clown", "Mime", "Talon Captain") //If you're in as one of these you probably aren't representing ITG
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var/list/itgdont = list(JOB_SITE_MANAGER, JOB_HEAD_OF_PERSONNEL, JOB_COMMAND_SECRETARY, "Head of Security", JOB_CHIEF_ENGINEER, JOB_CHIEF_MEDICAL_OFFICER, JOB_RESEARCH_DIRECTOR, "Clown", "Mime", "Talon Captain") //If you're in as one of these you probably aren't representing ITG
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if(O.rank in itgdont)
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to_chat(user, "<span class='notice'>ITG Cards do not seem to be able to accept the access codes for your ID.</span>")
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return
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@@ -179,7 +179,7 @@
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icon = 'icons/mob/screen1.dmi'
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icon_state = "x"
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spawn_nothing_percentage = 10
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var/faction = "wild animal"
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var/faction = FACTION_WILD_ANIMAL
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/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
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return pick(
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