only missing alt titles

This commit is contained in:
Kashargul
2024-09-12 22:48:14 +02:00
parent 4ba7beeb9c
commit 8a90ae6523
98 changed files with 416 additions and 361 deletions
+5 -5
View File
@@ -112,7 +112,7 @@
question = "Someone has activated a Positronic Brain. Would you like to play as one?"
query_sound = 'sound/machines/boobeebeep.ogg'
be_special_flag = BE_AI
check_bans = list("AI", "Cyborg")
check_bans = list(JOB_AI, JOB_CYBORG)
cutoff_number = 1
/datum/ghost_query/drone_brain
@@ -120,7 +120,7 @@
question = "Someone has activated a Drone AI Chipset. Would you like to play as one?"
query_sound = 'sound/machines/boobeebeep.ogg'
be_special_flag = BE_AI
check_bans = list("AI", "Cyborg")
check_bans = list(JOB_AI, JOB_CYBORG)
cutoff_number = 1
// Antags.
@@ -156,7 +156,7 @@
role_name = "Mercenary Drone"
question = "A team of dubious mercenaries have purchased a powerful drone, and they are attempting to activate it. Would you like to play as the drone?"
be_special_flag = BE_AI
check_bans = list("AI", "Cyborg", "Syndicate")
check_bans = list(JOB_AI, JOB_CYBORG, "Syndicate")
cutoff_number = 1
/datum/ghost_query/borer
@@ -171,14 +171,14 @@
role_name = "Lost Drone"
question = "A lost drone onboard has been discovered by a crewmember and they are attempting to reactivate it. Would you like to play as the drone?"
be_special_flag = BE_LOSTDRONE //VOREStation Edit
check_bans = list("AI", "Cyborg")
check_bans = list(JOB_AI, JOB_CYBORG)
cutoff_number = 1
/datum/ghost_query/gravekeeper_drone
role_name = "Gravekeeper Drone"
question = "A gravekeeper drone is about to reactivate and tend to its gravesite. Would you like to play as the drone?"
be_special_flag = BE_AI
check_bans = list("AI", "Cyborg")
check_bans = list(JOB_AI, JOB_CYBORG)
cutoff_number = 1
/datum/ghost_query/lost_passenger
+2 -2
View File
@@ -536,12 +536,12 @@
//AI
/mob/living/silicon/ai/mind_initialize()
. = ..()
mind.assigned_role = "AI"
mind.assigned_role = JOB_AI
//BORG
/mob/living/silicon/robot/mind_initialize()
. = ..()
mind.assigned_role = "Cyborg"
mind.assigned_role = JOB_CYBORG
//PAI
/mob/living/silicon/pai/mind_initialize()
+9 -9
View File
@@ -3,13 +3,13 @@
id_type = /obj/item/weapon/card/id/generic //VOREStation Edit
/decl/hierarchy/outfit/job/assistant/visitor
name = OUTFIT_JOB_NAME("Visitor")
id_pda_assignment = "Visitor"
name = OUTFIT_JOB_NAME(USELESS_JOB)
id_pda_assignment = USELESS_JOB
uniform = /obj/item/clothing/under/assistantformal
//VOREStation Add - Interns
/decl/hierarchy/outfit/job/assistant/intern
name = OUTFIT_JOB_NAME("Intern")
name = OUTFIT_JOB_NAME(JOB_INTERN)
id_type = /obj/item/weapon/card/id/civilian
//VOREStation Add End - Interns
@@ -23,7 +23,7 @@
hierarchy_type = /decl/hierarchy/outfit/job/service
/decl/hierarchy/outfit/job/service/bartender
name = OUTFIT_JOB_NAME("Bartender")
name = OUTFIT_JOB_NAME(JOB_BARTENDER)
uniform = /obj/item/clothing/under/rank/bartender
id_type = /obj/item/weapon/card/id/civilian/service/bartender //VOREStation Edit
pda_type = /obj/item/device/pda/bar
@@ -41,7 +41,7 @@
backpack_contents = null
/decl/hierarchy/outfit/job/service/chef
name = OUTFIT_JOB_NAME("Chef")
name = OUTFIT_JOB_NAME(JOB_CHEF)
uniform = /obj/item/clothing/under/rank/chef
suit = /obj/item/clothing/suit/chef
head = /obj/item/clothing/head/chefhat
@@ -61,7 +61,7 @@
// End Outfit addition
/decl/hierarchy/outfit/job/service/gardener
name = OUTFIT_JOB_NAME("Gardener")
name = OUTFIT_JOB_NAME(JOB_ALT_GARDENER)
uniform = /obj/item/clothing/under/rank/hydroponics
suit = /obj/item/clothing/suit/storage/apron
gloves = /obj/item/clothing/gloves/botanic_leather
@@ -74,13 +74,13 @@
pda_type = /obj/item/device/pda/botanist
/decl/hierarchy/outfit/job/service/janitor
name = OUTFIT_JOB_NAME("Janitor")
name = OUTFIT_JOB_NAME(JOB_JANITOR)
uniform = /obj/item/clothing/under/rank/janitor
id_type = /obj/item/weapon/card/id/civilian/service/janitor //VOREStation Edit
pda_type = /obj/item/device/pda/janitor
/decl/hierarchy/outfit/job/librarian
name = OUTFIT_JOB_NAME("Librarian")
name = OUTFIT_JOB_NAME(JOB_LIBRARIAN)
uniform = /obj/item/clothing/under/suit_jacket/red
l_hand = /obj/item/weapon/barcodescanner
id_type = /obj/item/weapon/card/id/civilian
@@ -101,7 +101,7 @@
pda_type = /obj/item/device/pda/lawyer
/decl/hierarchy/outfit/job/chaplain
name = OUTFIT_JOB_NAME("Chaplain")
name = OUTFIT_JOB_NAME(JOB_CHAPLAIN)
uniform = /obj/item/clothing/under/rank/chaplain
l_hand = /obj/item/weapon/storage/bible
id_type = /obj/item/weapon/card/id/civilian/chaplain
+2 -2
View File
@@ -3,9 +3,9 @@
hierarchy_type = /decl/hierarchy/outfit/job/silicon
/decl/hierarchy/outfit/job/silicon/ai
name = OUTFIT_JOB_NAME("AI")
name = OUTFIT_JOB_NAME(JOB_AI)
suit = /obj/item/clothing/suit/straight_jacket
/decl/hierarchy/outfit/job/silicon/cyborg
name = OUTFIT_JOB_NAME("Cyborg")
name = OUTFIT_JOB_NAME(JOB_CYBORG)
suit = /obj/item/clothing/suit/cardborg
+2 -2
View File
@@ -27,7 +27,7 @@
ert.add_antagonist(H.mind)
/decl/hierarchy/outfit/job/clown
name = OUTFIT_JOB_NAME("Clown")
name = OUTFIT_JOB_NAME(JOB_CLOWN)
uniform = /obj/item/clothing/under/rank/clown
back = /obj/item/weapon/storage/backpack/clown
shoes = /obj/item/clothing/shoes/clown_shoes
@@ -38,7 +38,7 @@
flags = 0
/decl/hierarchy/outfit/job/mime
name = OUTFIT_JOB_NAME("Mime")
name = OUTFIT_JOB_NAME(JOB_MIME)
uniform = /obj/item/clothing/under/mime
shoes = /obj/item/clothing/shoes/mime
head = /obj/item/clothing/head/soft/mime
+2 -2
View File
@@ -124,7 +124,7 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/pilot
name = OUTFIT_JOB_NAME("Pilot")
name = OUTFIT_JOB_NAME(JOB_PILOT)
shoes = /obj/item/clothing/shoes/black
uniform = /obj/item/clothing/under/rank/pilot1/no_webbing
suit = /obj/item/clothing/suit/storage/toggle/bomber/pilot
@@ -136,7 +136,7 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
pda_slot = slot_belt
pda_type = /obj/item/device/pda/pilot
id_type = /obj/item/weapon/card/id/civilian/pilot
id_pda_assignment = "Pilot"
id_pda_assignment = JOB_PILOT
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/medical/sar
+2 -2
View File
@@ -101,7 +101,7 @@
containername = "EFTPOS crate"
/datum/supply_pack/misc/chaplaingear
name = "Chaplain equipment"
name = JOB_CHAPLAIN + " equipment"
contains = list(
/obj/item/clothing/under/rank/chaplain,
/obj/item/clothing/shoes/black,
@@ -116,7 +116,7 @@
)
cost = 10
containertype = /obj/structure/closet/crate/gilthari
containername = "Chaplain equipment crate"
containername = JOB_CHAPLAIN + " equipment crate"
/datum/supply_pack/misc/hoverpod
name = "Hoverpod Shipment"
+2 -2
View File
@@ -183,7 +183,7 @@
access = list(access_eva, access_explorer)
/datum/supply_pack/pilotgear
name= "Pilot gear"
name= JOB_PILOT + " gear"
contains = list (
/obj/item/weapon/storage/backpack/parachute,
/obj/item/device/radio/headset/pilot,
@@ -204,7 +204,7 @@
)
cost=20
containertype = /obj/structure/closet/crate/secure/xion
containername = "Pilot equipment"
containername = JOB_PILOT + " equipment"
access = access_pilot
/datum/supply_pack/supply/foodcubes
+2 -2
View File
@@ -265,7 +265,7 @@
access = access_medical
/datum/supply_pack/voidsuits/pilot
name = "Pilot voidsuits"
name = JOB_PILOT + " voidsuits"
contains = list(
/obj/item/clothing/suit/space/void/pilot = 1,
/obj/item/clothing/head/helmet/space/void/pilot = 1,
@@ -275,7 +275,7 @@
)
cost = 20
containertype = /obj/structure/closet/crate/secure
containername = "Pilot voidsuit crate"
containername = JOB_PILOT + " voidsuit crate"
access = access_pilot
// Surplus!