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Merge pull request #15245 from Heroman3003/sort-adjust
Adjusts sorting of humanmobs slightly
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@@ -40,6 +40,7 @@
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/obj/effect/landmark/mobcorpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc)
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M.low_sorting_priority = TRUE
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if(random_species)
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var/random_pick = pick(random_species_list)
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M.set_species(random_pick)
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@@ -5,6 +5,8 @@
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a_intent = I_HURT
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low_sorting_priority = TRUE
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var/generate_species = SPECIES_HUMAN
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var/generate_dead = FALSE
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@@ -9,6 +9,7 @@
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var/wings_hidden = FALSE
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var/tail_hidden = FALSE
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var/markings_len = 0 //mostly an arbitrary number
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var/low_sorting_priority = FALSE
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/mob/living/carbon/human/proc/shadekin_get_energy()
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var/datum/species/shadekin/SK = species
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@@ -119,14 +119,26 @@
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/mob/living/carbon/human/zaddat/Initialize(var/new_loc)
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return ..(new_loc, SPECIES_ZADDAT)
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/mob/living/carbon/human/monkey
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low_sorting_priority = TRUE
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/mob/living/carbon/human/monkey/Initialize(var/new_loc)
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return ..(new_loc, SPECIES_MONKEY)
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/mob/living/carbon/human/farwa
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low_sorting_priority = TRUE
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/mob/living/carbon/human/farwa/Initialize(var/new_loc)
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return ..(new_loc, SPECIES_MONKEY_TAJ)
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/mob/living/carbon/human/neaera
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low_sorting_priority = TRUE
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/mob/living/carbon/human/neaera/Initialize(var/new_loc)
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return ..(new_loc, SPECIES_MONKEY_SKRELL)
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/mob/living/carbon/human/stok
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low_sorting_priority = TRUE
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/mob/living/carbon/human/stok/Initialize(var/new_loc)
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return ..(new_loc, SPECIES_MONKEY_UNATHI)
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@@ -56,14 +56,26 @@
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//INSERT CODE HERE SO MONKEYS CAN BE SPAWNED.
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//Also, M was added to the end of the spawn names to signify that it's a monkey, since some names were conflicting.
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/mob/living/carbon/human/sharkm
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low_sorting_priority = TRUE
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/mob/living/carbon/human/sharkm/New(var/new_loc)
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..(new_loc, "Sobaka")
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/mob/living/carbon/human/sergallingm
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low_sorting_priority = TRUE
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/mob/living/carbon/human/sergallingm/New(var/new_loc)
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..(new_loc, "Saru")
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/mob/living/carbon/human/sparram
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low_sorting_priority = TRUE
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/mob/living/carbon/human/sparram/New(var/new_loc)
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..(new_loc, "Sparra")
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/mob/living/carbon/human/wolpin
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low_sorting_priority = TRUE
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/mob/living/carbon/human/wolpin/New(var/new_loc)
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..(new_loc, "Wolpin")
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