Splits species flags

Splits several species flags off into a separate appearance_flags var, to avoid rollover.
This commit is contained in:
HarpyEagle
2015-08-18 17:02:44 -04:00
parent c136bd47cc
commit 8a9caac7cc
10 changed files with 54 additions and 45 deletions
@@ -8,7 +8,7 @@
/obj/structure/undies_wardrobe/attack_hand(mob/user as mob)
src.add_fingerprint(user)
var/mob/living/carbon/human/H = user
if(!ishuman(user) || (H.species && !(H.species.flags & HAS_UNDERWEAR)))
if(!ishuman(user) || (H.species && !(H.species.appearance_flags & HAS_UNDERWEAR)))
user << "<span class='warning'>Sadly there's nothing in here for you to wear.</span>"
return 0