Fixes in-chat icons being broken

This commit is contained in:
Heroman
2022-07-20 18:55:27 +10:00
parent 29514067c6
commit 8a9df3b2ea
96 changed files with 363 additions and 357 deletions
@@ -72,11 +72,11 @@
/datum/nifsoft/soulcatcher/proc/notify_into(var/message)
var/sound = nif.good_sound
to_chat(nif.human,"<b>\[[bicon(nif.big_icon)]NIF\]</b> <b>Soulcatcher</b> displays, \"<span class='notice nif'>[message]</span>\"")
to_chat(nif.human,"<b>\[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\]</b> <b>Soulcatcher</b> displays, \"<span class='notice nif'>[message]</span>\"")
nif.human << sound
for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
to_chat(CS,"<b>\[[bicon(nif.big_icon)]NIF\]</b> <b>Soulcatcher</b> displays, \"<span class='notice nif'>[message]</span>\"")
to_chat(CS,"<b>\[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\]</b> <b>Soulcatcher</b> displays, \"<span class='notice nif'>[message]</span>\"")
CS << sound
/datum/nifsoft/soulcatcher/proc/say_into(var/message, var/mob/living/sender, var/mob/eyeobj)
@@ -88,9 +88,9 @@
//Not AR Projecting
else
to_chat(nif.human,"<span class='game say nif'><b>\[[bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> speaks, \"[message]\"</span>")
to_chat(nif.human,"<span class='game say nif'><b>\[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> speaks, \"[message]\"</span>")
for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
to_chat(CS,"<span class='game say nif'><b>\[[bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> speaks, \"[message]\"</span>")
to_chat(CS,"<span class='game say nif'><b>\[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> speaks, \"[message]\"</span>")
log_nsay(message,nif.human.real_name,sender)
@@ -103,9 +103,9 @@
//Not AR Projecting
else
to_chat(nif.human,"<span class='emote nif'><b>\[[bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> [message]</span>")
to_chat(nif.human,"<span class='emote nif'><b>\[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> [message]</span>")
for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
to_chat(CS,"<span class='emote nif'><b>\[[bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> [message]</span>")
to_chat(CS,"<span class='emote nif'><b>\[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\]</b> <b>[sender_name]</b> [message]</span>")
log_nme(message,nif.human.real_name,sender)
+1 -1
View File
@@ -81,7 +81,7 @@
var/message = combined["formatted"]
var/name_used = M.GetVoice()
var/rendered = null
rendered = "<span class='game say'>[bicon(icon_object)] <span class='name'>[name_used]</span> [message]</span>"
rendered = "<span class='game say'>\icon[icon_object][bicon(icon_object)] <span class='name'>[name_used]</span> [message]</span>"
mob.show_message(rendered, 2)
//Not supported by the internal one