Fixes modifystate for phaser and carbine

This commit is contained in:
klaasjared
2021-04-26 12:42:16 -04:00
parent 08f81afec1
commit 8bb0607747
2 changed files with 7 additions and 5 deletions
@@ -196,7 +196,7 @@
desc = "An extraordinarily rugged laser weapon, built to last and requiring effectively no maintenance. Includes a built-in crank charger for recharging away from civilization. This one has a safety interlock that prevents firing while in proximity to the facility."
description_fluff = "The NT Brand Model E2 Secured Phaser System, a specialty phaser that has an intergrated chip that prevents the user from opperating the weapon within the vicinity of any NanoTrasen opperated outposts/stations/bases. However, this chip can be disabled so the weapon CAN BE used in the vicinity of any NanoTrasen opperated outposts/stations/bases. The weapon doesn't use traditional weapon power cells and instead works via a pump action that recharges the internal cells. It is a staple amongst exploration personell who usually don't have the license to opperate a lethal weapon through NT and provides them with a weapon that can be recharged away from civilization."
icon = 'icons/obj/gun_vr.dmi'
icon_state = "phaserb"
icon_state = "phaserkill"
item_state = "phaser"
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/mob/belt_vr.dmi')
fire_sound = 'sound/weapons/laser2.ogg'
@@ -210,9 +210,11 @@
var/phase_power = 75
projectile_type = /obj/item/projectile/beam/blue
modifystate = "phaserkill"
firemodes = list(
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam/blue, charge_cost = 300),
list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser/blue, charge_cost = 80),
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam/blue, modifystate="phaserkill", charge_cost = 300),
list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser/blue, modifystate="phaserstun", charge_cost = 80),
)
/obj/item/weapon/gun/energy/locked/frontier/unload_ammo(var/mob/user)
@@ -264,8 +266,8 @@
modifystate = "carbkill"
firemodes = list(
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam/blue, modifystate="carbinekill", charge_cost = 300),
list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser/blue, modifystate="carbinestun", charge_cost = 80),
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam/blue, modifystate="carbkill", charge_cost = 300),
list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser/blue, modifystate="carbstun", charge_cost = 80),
)
/obj/item/weapon/gun/energy/locked/frontier/carbine/update_icon()