1.3.6 - Bug Fixes and Spurs

- Replaced 971 left facing windows with ones without super health.
- Adjusted lights in both the medical and engineering rest rooms.
- Adjusted several intercoms across the station, including the AI core ones.
- Centcomm beach area sounds removed.
- Adjusted maintenance between bridge and kitchen.
- Keycard Identification thing added to HoP office.
- Plastic flaps added to cargo deliveries office.
- Fixed Emitter in Engineering outpost.
- Fixed voided tile on t-comms, fixed the dark tiles.
- Added a mighty fine cowboy hat.
This commit is contained in:
woodratt
2015-12-19 21:41:35 -08:00
parent 904b573ef0
commit 8cd20b03f3
9 changed files with 733 additions and 713 deletions
+6
View File
@@ -154,6 +154,12 @@ var/global/list/gear_datums = list()
display_name = "cap, white"
path = /obj/item/clothing/head/soft/mime
/datum/gear/cowboy
display_name = "cowboy, rodeo"
path = /obj/item/clothing/head/cowboy_hat
cost = 3
slot = slot_head
/datum/gear/hairflower
display_name = "hair flower pin, red"
path = /obj/item/clothing/head/hairflower
+7
View File
@@ -204,6 +204,13 @@
//end bs12 hats
/obj/item/clothing/head/cowboy_hat
name = "cowboy hat"
desc = "For those that have spurs that go jingle jangle jingle."
icon_state = "cowboyhat"
item_state = "cowboy_hat"
body_parts_covered = 0
/obj/item/clothing/head/witchwig
name = "witch costume wig"
desc = "Eeeee~heheheheheheh!"