diff --git a/code/datums/outfits/outfit_vr.dm b/code/datums/outfits/outfit_vr.dm index 431f321690a..0e3f05bf141 100644 --- a/code/datums/outfits/outfit_vr.dm +++ b/code/datums/outfits/outfit_vr.dm @@ -115,16 +115,10 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go l_ear = /obj/item/device/radio/headset/explorer id_slot = slot_wear_id pda_slot = slot_l_store - pda_type = /obj/item/device/pda/explorer //VORESTation Edit - Better Brown - id_type = /obj/item/weapon/card/id/explorer //VOREStation Edit + pda_type = /obj/item/device/pda/explorer + id_type = /obj/item/weapon/card/id/explorer id_pda_assignment = "Explorer" flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL - backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1) - -/decl/hierarchy/outfit/job/explorer2/post_equip(mob/living/carbon/human/H) - ..() - for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents) - permit.set_name(H.real_name) /decl/hierarchy/outfit/job/pilot name = OUTFIT_JOB_NAME("Pilot") @@ -136,21 +130,21 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go l_ear = /obj/item/device/radio/headset/pilot/alt id_slot = slot_wear_id pda_slot = slot_belt - pda_type = /obj/item/device/pda //VOREStation Edit - Civilian + pda_type = /obj/item/device/pda id_pda_assignment = "Pilot" flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL /decl/hierarchy/outfit/job/medical/sar - name = OUTFIT_JOB_NAME("Field Medic") //VOREStation Edit + name = OUTFIT_JOB_NAME("Field Medic") uniform = /obj/item/clothing/under/utility/blue - //suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar //VOREStation Edit + //suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar shoes = /obj/item/clothing/shoes/boots/winter/explorer l_ear = /obj/item/device/radio/headset/sar l_hand = /obj/item/weapon/storage/firstaid/regular belt = /obj/item/weapon/storage/belt/medical/emt pda_slot = slot_l_store - pda_type = /obj/item/device/pda/sar //VOREStation Add - id_pda_assignment = "Field Medic" //VOREStation Edit + pda_type = /obj/item/device/pda/sar + id_pda_assignment = "Field Medic" flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL /decl/hierarchy/outfit/job/pathfinder @@ -164,12 +158,6 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go id_type = /obj/item/weapon/card/id/explorer/head id_pda_assignment = "Pathfinder" flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL - backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1) - -/decl/hierarchy/outfit/job/pathfinder/post_equip(mob/living/carbon/human/H) - ..() - for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents) - permit.set_name(H.real_name) /decl/hierarchy/outfit/job/assistant/explorer id_type = /obj/item/weapon/card/id/explorer