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https://github.com/VOREStation/VOREStation.git
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Big Bastard Incidental Sound Port
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@@ -16,11 +16,8 @@
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max_storage_space = INVENTORY_STANDARD_SPACE
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var/flippable = 0
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var/side = 0 //0 = right, 1 = left
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drop_sound = 'sound/items/drop/backpack.ogg'
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/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if (src.use_sound)
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playsound(src.loc, src.use_sound, 50, 1, -5)
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..()
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/obj/item/weapon/storage/backpack/equipped(var/mob/user, var/slot)
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if (slot == slot_back && src.use_sound)
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@@ -23,6 +23,7 @@
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display_contents_with_number = 0 // UNStABLE AS FuCK, turn on when it stops crashing clients
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use_to_pickup = 1
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slot_flags = SLOT_BELT
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drop_sound = 'sound/items/drop/backpack.ogg'
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// -----------------------------
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// Trash bag
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@@ -33,6 +34,7 @@
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icon = 'icons/obj/janitor.dmi'
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icon_state = "trashbag0"
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item_state_slots = list(slot_r_hand_str = "trashbag", slot_l_hand_str = "trashbag")
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drop_sound = 'sound/items/drop/wrapper.ogg'
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w_class = ITEMSIZE_LARGE
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max_w_class = ITEMSIZE_SMALL
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@@ -59,6 +61,7 @@
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desc = "It's a very flimsy, very noisy alternative to a bag."
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icon = 'icons/obj/trash.dmi'
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icon_state = "plasticbag"
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drop_sound = 'sound/items/drop/wrapper.ogg'
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w_class = ITEMSIZE_LARGE
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max_w_class = ITEMSIZE_SMALL
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@@ -9,6 +9,7 @@
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/belt.dmi')
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drop_sound = 'sound/items/drop/leather.ogg'
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var/show_above_suit = 0
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@@ -7,6 +7,8 @@
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w_class = ITEMSIZE_NORMAL
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var/mob/affecting = null
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var/deity_name = "Christ"
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use_sound = 'sound/bureaucracy/bookopen.ogg'
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drop_sound = 'sound/bureaucracy/bookclose.ogg'
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/obj/item/weapon/storage/bible/booze
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name = "bible"
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@@ -28,6 +28,8 @@
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var/foldable = /obj/item/stack/material/cardboard // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
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max_w_class = ITEMSIZE_SMALL
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max_storage_space = INVENTORY_BOX_SPACE
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use_sound = 'sound/items/storage/box.ogg'
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drop_sound = 'sound/items/drop/box.ogg'
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// BubbleWrap - A box can be folded up to make card
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/obj/item/weapon/storage/box/attack_self(mob/user as mob)
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@@ -50,6 +52,7 @@
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return
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// Now make the cardboard
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to_chat(user, "<span class='notice'>You fold [src] flat.</span>")
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playsound(src.loc, 'sound/items/storage/boxfold.ogg', 30, 1)
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new foldable(get_turf(src))
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qdel(src)
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@@ -407,10 +410,15 @@
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/obj/item/weapon/storage/box/matches/attackby(obj/item/weapon/flame/match/W as obj, mob/user as mob)
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if(istype(W) && !W.lit && !W.burnt)
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W.lit = 1
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W.damtype = "burn"
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W.icon_state = "match_lit"
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START_PROCESSING(SSobj, W)
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if(prob(25))
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playsound(src.loc, 'sound/items/cigs_lighters/matchstick_lit.ogg', 25, 0, -1)
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user.visible_message("<span class='notice'>[user] manages to light the match on the matchbox.</span>")
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W.lit = 1
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W.damtype = "burn"
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W.icon_state = "match_lit"
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START_PROCESSING(SSprocessing, W)
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else
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playsound(src.loc, 'sound/items/cigs_lighters/matchstick_hit.ogg', 25, 0, -1)
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W.update_icon()
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return
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@@ -8,6 +8,8 @@
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w_class = ITEMSIZE_LARGE
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max_w_class = ITEMSIZE_NORMAL
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max_storage_space = ITEMSIZE_COST_NORMAL * 4
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use_sound = 'sound/items/storage/briefcase.ogg'
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drop_sound = 'sound/items/drop/backpack.ogg'
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/obj/item/weapon/storage/briefcase/clutch
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name = "clutch purse"
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@@ -15,7 +15,12 @@
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throw_speed = 2
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throw_range = 8
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max_storage_space = ITEMSIZE_COST_SMALL * 7 // 14
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<<<<<<< HEAD
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// var/list/icon_variety // VOREStation edit
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=======
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var/list/icon_variety
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drop_sound = 'sound/items/drop/box.ogg'
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>>>>>>> 22e28f2... Merge pull request #6804 from Cerebulon/bigsounds
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/obj/item/weapon/storage/firstaid/Initialize()
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. = ..()
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@@ -173,13 +178,14 @@
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desc = "It's an airtight container for storing medication."
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icon_state = "pill_canister"
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icon = 'icons/obj/chemical.dmi'
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drop_sound = 'sound/items/drop/pillbottle.ogg'
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item_state_slots = list(slot_r_hand_str = "contsolid", slot_l_hand_str = "contsolid")
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w_class = ITEMSIZE_SMALL
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can_hold = list(/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/dice,/obj/item/weapon/paper)
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allow_quick_gather = 1
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allow_quick_empty = 1
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use_to_pickup = 1
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use_sound = null
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use_sound = 'sound/items/storage/pillbottle.ogg'
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max_storage_space = ITEMSIZE_COST_TINY * 14
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max_w_class = ITEMSIZE_TINY
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var/wrapper_color
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@@ -26,6 +26,7 @@
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w_class = ITEMSIZE_NORMAL
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max_w_class = ITEMSIZE_SMALL
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max_storage_space = ITEMSIZE_SMALL * 7
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use_sound = 'sound/items/storage/briefcase.ogg'
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examine(mob/user)
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if(..(user, 1))
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@@ -141,8 +141,8 @@
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is_seeing -= user
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/obj/item/weapon/storage/proc/open(mob/user as mob)
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if (src.use_sound && !isobserver(user))
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playsound(src.loc, src.use_sound, 50, 1, -5)
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if (use_sound)
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playsound(src.loc, src.use_sound, 50, 0, -5)
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orient2hud(user)
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if (user.s_active)
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@@ -14,6 +14,8 @@
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max_storage_space = ITEMSIZE_COST_SMALL * 7 //enough to hold all starting contents
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origin_tech = list(TECH_COMBAT = 1)
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attack_verb = list("robusted")
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use_sound = 'sound/items/storage/toolbox.ogg'
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drop_sound = 'sound/items/drop/metalboots.ogg'
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/obj/item/weapon/storage/toolbox/emergency
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name = "emergency toolbox"
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