cleanup the last

This commit is contained in:
Kashargul
2024-12-08 20:54:28 +01:00
parent 99f21e40a3
commit 8d6bf161a8
76 changed files with 356 additions and 324 deletions
+1 -1
View File
@@ -24,7 +24,7 @@
/obj/item/stack/material/void_opal
name = MAT_VOPAL
icon_state = "sheet-void_opal"
singular_name = "void opal"
singular_name = MAT_VOPAL
default_type = MAT_VOPAL
apply_colour = 1
no_variants = FALSE
+6 -6
View File
@@ -10,24 +10,24 @@
/obj/item/stack/material/glass/reinforced
name = "reinforced glass"
icon_state = "sheet-rtransparent"
default_type = "rglass"
default_type = MAT_RGLASS
no_variants = FALSE
apply_colour = TRUE
/obj/item/stack/material/glass/phoronglass
name = "borosilicate glass"
name = MAT_PGLASS
desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures"
singular_name = "borosilicate glass sheet"
icon_state = "sheet-transparent"
default_type = "borosilicate glass"
default_type = MAT_PGLASS
no_variants = FALSE
apply_colour = TRUE
/obj/item/stack/material/glass/phoronrglass
name = "reinforced borosilicate glass"
name = MAT_RPGLASS
desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures. It is reinforced with few rods."
singular_name = "reinforced borosilicate glass sheet"
icon_state = "sheet-rtransparent"
default_type = "reinforced borosilicate glass"
default_type = MAT_RPGLASS
no_variants = FALSE
apply_colour = TRUE
apply_colour = TRUE
@@ -1,8 +1,8 @@
/obj/item/stack/material/resin
name = "resin"
name = MAT_RESIN
icon_state = "sheet-resin"
default_type = "resin"
default_type = MAT_RESIN
no_variants = TRUE
apply_colour = TRUE
pass_color = TRUE
strict_color_stacking = TRUE
strict_color_stacking = TRUE
@@ -1,5 +1,5 @@
/obj/item/stack/material/leather
name = "leather"
name = MAT_LEATHER
desc = "The by-product of mob grinding."
icon_state = "sheet-leather"
default_type = MAT_LEATHER
@@ -10,10 +10,10 @@
pickup_sound = 'sound/items/pickup/leather.ogg'
/obj/item/stack/material/cloth
name = "cloth"
name = MAT_CLOTH
desc = "Individual fibers woven into a cloth."
icon_state = "sheet-cloth"
default_type = "cloth"
default_type = MAT_CLOTH
no_variants = FALSE
pass_color = TRUE
strict_color_stacking = TRUE
@@ -20,7 +20,7 @@
description_info = "Rich, lustrous hardwood, imported from offworld at moderate expense. Mostly used for luxurious furniture, and not very good for weapons or other structures."
/obj/item/stack/material/log
name = "log"
name = MAT_LOG
icon_state = "sheet-log"
default_type = MAT_LOG
no_variants = FALSE
@@ -33,13 +33,13 @@
pickup_sound = 'sound/items/pickup/wooden.ogg'
/obj/item/stack/material/log/sif
name = "alien log"
name = MAT_SIFLOG
default_type = MAT_SIFLOG
color = "#0099cc"
plank_type = /obj/item/stack/material/wood/sif
/obj/item/stack/material/log/hard
name = "hardwood log"
name = MAT_HARDLOG
default_type = MAT_HARDLOG
color = "#6f432a"
plank_type = /obj/item/stack/material/wood/hard
+2 -2
View File
@@ -5,9 +5,9 @@
no_variants = FALSE
/obj/item/stack/material/cardboard
name = "cardboard"
name = MAT_CARDBOARD
icon_state = "sheet-card"
default_type = "cardboard"
default_type = MAT_CARDBOARD
no_variants = FALSE
pass_color = TRUE
strict_color_stacking = TRUE
+4 -4
View File
@@ -1,16 +1,16 @@
// Ok, technically not stones, but the snowbrick's function is similar to sandstone and marble
/obj/item/stack/material/snow
name = "snow"
name = MAT_SNOW
desc = "The temptation to build a snowman rises."
icon_state = "sheet-snow"
drop_sound = 'sound/items/drop/gloves.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
default_type = "snow"
default_type = MAT_SNOW
/obj/item/stack/material/snowbrick
name = "snow brick"
desc = "For all of your igloo building needs."
icon_state = "sheet-snowbrick"
default_type = "packed snow"
default_type = MAT_SNOWBRICK
drop_sound = 'sound/items/drop/gloves.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
+8 -8
View File
@@ -1,23 +1,23 @@
/obj/item/stack/material/sandstone
name = "sandstone brick"
name = MAT_SANDSTONE + " brick"
icon_state = "sheet-sandstone"
default_type = "sandstone"
default_type = MAT_SANDSTONE
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
/obj/item/stack/material/marble
name = "marble brick"
name = MAT_MARBLE + " brick"
icon_state = "sheet-marble"
default_type = "marble"
default_type = MAT_MARBLE
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
/obj/item/stack/material/flint
name = "flint piece"
name = MAT_FLINT + " piece"
icon_state = "sheet-rock"
default_type = "flint"
default_type = MAT_FLINT
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
@@ -25,8 +25,8 @@
apply_colour = TRUE
/obj/item/stack/material/concrete
name = "concrete brick"
name = MAT_CONCRETE + " brick"
icon_state = "brick"
default_type = "concrete"
default_type = MAT_CONCRETE
no_variants = FALSE
apply_colour = 1