Refactoring hardsuit click checking.

This commit is contained in:
Zuhayr
2015-08-23 02:13:03 +09:30
parent a00ac82221
commit 90e51b87e3
7 changed files with 72 additions and 52 deletions
+3 -1
View File
@@ -105,6 +105,7 @@
if(istype(ai.loc, /turf/))
new /obj/structure/AIcore/deactivated(get_turf(ai))
ai.carded = 1
admin_attack_log(user, ai, "Carded with [src.name]", "Was carded with [src.name]", "used the [src.name] to card")
src.name = "[initial(name)] - [ai.name]"
@@ -127,6 +128,7 @@
/obj/item/device/aicard/proc/clear()
if(carded_ai && istype(carded_ai.loc, /turf))
carded_ai.canmove = 0
carded_ai.carded = 0
name = initial(name)
carded_ai = null
update_icon()
@@ -148,4 +150,4 @@
return
var/obj/item/weapon/rig/rig = src.get_rig()
if(istype(rig))
rig.forced_move(direction, user)
rig.forced_move(direction, user)