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Merge branch 'master' into littlefunfixes
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@@ -108,7 +108,7 @@
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attack_edge = 1
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attacktext = list("slashed")
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loot_list = list(/obj/item/weapon/melee/energy/sword/red = 100, /obj/item/weapon/shield/energy = 100)
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loot_list = list(/obj/item/weapon/melee/energy/sword = 100, /obj/item/weapon/shield/energy = 100)
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// They have a shield, so they try to block
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/mob/living/simple_mob/humanoid/merc/melee/sword/attackby(var/obj/item/O as obj, var/mob/user as mob)
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@@ -90,3 +90,4 @@
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/mob/proc/update_targeted()
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return
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@@ -85,7 +85,7 @@
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H.add_modifier(modifier_type)
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//Apply damage
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H.adjustCloneLoss((H.getMaxHealth() - config.health_threshold_dead)*0.75)
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H.adjustCloneLoss((H.getMaxHealth() - config.health_threshold_dead)*-0.75)
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H.Paralyse(4)
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H.updatehealth()
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