new->init refactor

This commit is contained in:
Killian
2022-02-20 19:32:23 +00:00
parent 3f9af78f3a
commit 91d39da943
71 changed files with 182 additions and 4839 deletions
@@ -26,8 +26,7 @@
tool_qualities = list(TOOL_WIRECUTTER)
var/random_color = TRUE
<<<<<<< HEAD
/obj/item/weapon/tool/wirecutters/New()
/obj/item/weapon/tool/wirecutters/Initialize()
if(random_color)
switch(pick("red","blue","yellow"))
if ("red")
@@ -42,14 +41,7 @@
if (prob(75))
src.pixel_y = rand(0, 16)
..()
=======
/obj/item/weapon/tool/wirecutters/Initialize()
if(random_color && prob(50))
icon_state = "cutters-y"
item_state = "cutters_yellow"
. = ..()
>>>>>>> 2f0a618d451... /atom New() => Initialize() [MDB IGNORE] (#8298)
/obj/item/weapon/tool/wirecutters/attack(mob/living/carbon/C as mob, mob/user as mob)
if(istype(C) && user.a_intent == I_HELP && (C.handcuffed) && (istype(C.handcuffed, /obj/item/weapon/handcuffs/cable)))