new->init refactor

This commit is contained in:
Killian
2022-02-20 19:32:23 +00:00
parent 3f9af78f3a
commit 91d39da943
71 changed files with 182 additions and 4839 deletions
-5
View File
@@ -93,7 +93,6 @@
var/last_shot = 0 //records the last shot fired
<<<<<<< HEAD
//VOREStation Add - /tg/ icon system
var/charge_sections = 4
var/shaded_charge = FALSE
@@ -124,12 +123,8 @@
update_icon()
//VOREStation Add End
/obj/item/weapon/gun/New()
..()
=======
/obj/item/weapon/gun/Initialize()
. = ..()
>>>>>>> 2f0a618d451... /atom New() => Initialize() [MDB IGNORE] (#8298)
for(var/i in 1 to firemodes.len)
firemodes[i] = new /datum/firemode(src, firemodes[i])