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Augment Adjustments & Fixes (#17038)
* Fixes limb augments being borked for robotic limbs * Fixes augment melee from embedding * Makes a bunch of the augments actually CRAFTABLE * typo
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@@ -5,6 +5,7 @@
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desc = "A surprisingly non-descript item, integrated into its user. You probably shouldn't be seeing this."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "augment_box"
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embed_chance = -1
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/obj/item/melee/augment/blade
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@@ -34,4 +35,4 @@
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edge = TRUE
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pry = 1
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defend_chance = 40
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projectile_parry_chance = 20
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projectile_parry_chance = 20
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