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Augment Adjustments & Fixes (#17038)
* Fixes limb augments being borked for robotic limbs * Fixes augment melee from embedding * Makes a bunch of the augments actually CRAFTABLE * typo
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@@ -30,6 +30,8 @@
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var/aug_cooldown = 30 SECONDS
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var/cooldown = null
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description_fluff = "If attempting to implant a compatible augment into a synthetic limb, the limb must be screwdrivered open and then modified with a multitool before insertion can begin."
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/obj/item/organ/internal/augment/Initialize()
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. = ..()
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setup_radial_icon()
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@@ -16,7 +16,7 @@
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target_slot = slot_l_hand
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target_parent_classes = list(ORGAN_FLESH, ORGAN_ASSISTED)
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target_parent_classes = list(ORGAN_FLESH, ORGAN_ROBOT)
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integrated_object_type = /obj/item/gun/energy/laser/mounted/augment
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@@ -84,7 +84,7 @@
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parent_organ = BP_GROIN
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target_parent_classes = list(ORGAN_FLESH, ORGAN_ASSISTED)
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target_parent_classes = list(ORGAN_FLESH, ORGAN_ROBOT)
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aug_cooldown = 2 MINUTES
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