move the internal preview to canvas (#18930)

* move the internal preview to canvas

* use a helper

* basic readme prep

* .

* .

* transform  better

* byond can't handle icon states of large files...

* move fully to the rust version

* fix typing

* just wtf. NO

* fix the legacy path

* keep it all centralized

* tiny oversight

* unit test rewrite

* rename

* fix bad layering

* fixes a bunch of layering issues

* artifact

* move crash to log_runtime

* missing overlay warning

* why not
This commit is contained in:
Kashargul
2025-12-24 05:28:39 +01:00
committed by GitHub
parent c4134dbf04
commit 92182e0946
79 changed files with 477 additions and 310 deletions
+1 -1
View File
@@ -78,7 +78,7 @@
var/list/new_item_icons = list()
var/list/new_item_state_slots = list()
var/list/available_states = cached_icon_states(CUSTOM_ITEM_MOB)
var/list/available_states = icon_states_fast(CUSTOM_ITEM_MOB)
//If l_hand or r_hand are not present, preserve them using item_icons/item_state_slots
//Then use icon_override to make every other slot use the custom sprites by default.