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move the internal preview to canvas (#18930)
* move the internal preview to canvas * use a helper * basic readme prep * . * . * transform better * byond can't handle icon states of large files... * move fully to the rust version * fix typing * just wtf. NO * fix the legacy path * keep it all centralized * tiny oversight * unit test rewrite * rename * fix bad layering * fixes a bunch of layering issues * artifact * move crash to log_runtime * missing overlay warning * why not
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@@ -105,7 +105,6 @@
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#include "map_tests.dm"
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#include "mapping.dm"
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#include "material_tests.dm"
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#include "mob_vbo_test.dm"
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// #include "nuke_cinematic.dm" // TODO: This is probably fixed later on
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#include "poster_tests.dm"
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// #include "preferences.dm" // This unit test is missing some other stuff
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@@ -121,7 +120,8 @@
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#include "timer_sanity.dm"
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#include "trait_tests.dm"
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#include "unit_test.dm"
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// #include "vore_tests.dm" // FIXME: REWRITE OR FIX THIS
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#include "vbo_tests.dm"
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#include "vore_tests.dm"
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// END_INCLUDE
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#ifdef REFERENCE_TRACKING_DEBUG //Don't try and parse this file if ref tracking isn't turned on. IE: don't parse ref tracking please mr linter
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#include "find_reference_sanity.dm"
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