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move the internal preview to canvas (#18930)
* move the internal preview to canvas * use a helper * basic readme prep * . * . * transform better * byond can't handle icon states of large files... * move fully to the rust version * fix typing * just wtf. NO * fix the legacy path * keep it all centralized * tiny oversight * unit test rewrite * rename * fix bad layering * fixes a bunch of layering issues * artifact * move crash to log_runtime * missing overlay warning * why not
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@@ -238,9 +238,9 @@
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)
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var/list/belly_fullscreens
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if(selected.colorization_enabled)
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belly_fullscreens = cached_icon_states('icons/mob/screen_full_vore_list.dmi') //Makes any icons inside of here selectable.
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belly_fullscreens = icon_states_fast('icons/mob/vore_fullscreens/ui_lists/screen_full_vore_list_base.dmi') //Makes any icons inside of here selectable.
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else
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belly_fullscreens = cached_icon_states('icons/mob/screen_full_vore.dmi') //Non colorable
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belly_fullscreens = icon_states_fast('icons/mob/vore_fullscreens/ui_lists/screen_full_vore.dmi') //Non colorable
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var/list/vs_flags = list()
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for(var/flag_name in selected.vore_sprite_flag_list)
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