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Moved around some stuff in R&D. (Change by Blaank)
Donut boxes and paper bins are now put immediately in your hand to prevent weird shit from happening when you're holding them in your hand or a backpack. Also fixed some compile error with the new special rig suits. Added some new sprites, mostly chopped up and made by me. RESERVED FOR FUTURE SHENANIGANS. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2260 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -74,8 +74,16 @@ MONKEY CUBE BOX
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else
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if (src.amount >= 1)
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src.amount--
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new /obj/item/weapon/reagent_containers/food/snacks/donut( src.loc )
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usr << "You take a donut out of the box."
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var/obj/item/weapon/reagent_containers/food/snacks/donut/D = new /obj/item/weapon/reagent_containers/food/snacks/donut
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D.loc = usr.loc
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if(ishuman(usr))
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if(!usr.get_active_hand())
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usr.put_in_hand(D)
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usr << "You take a donut out of the box."
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else
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D.loc = get_turf_loc(src)
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usr << "You take a donut out of the box."
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src.update()
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return
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@@ -357,7 +357,16 @@ CLIPBOARDS
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else
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if (src.amount >= 1)
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src.amount--
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new /obj/item/weapon/paper( usr.loc )
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var/obj/item/weapon/paper/P = new /obj/item/weapon/paper
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P.loc = usr.loc
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if(ishuman(usr))
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if(!usr.get_active_hand())
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usr.put_in_hand(P)
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usr << "You take a paper out of the bin."
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else
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P.loc = get_turf_loc(src)
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usr << "You take a paper out of the bin."
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src.update()
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return
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