From 93a9e6012dfc2fb48c824a96b48af29f0b9d0785 Mon Sep 17 00:00:00 2001 From: Ketrai Date: Sun, 4 Feb 2018 14:20:03 +0100 Subject: [PATCH] Makes the energy carbine crate consistent. It made no damn sense to get 3 of them for the same price as the energy gun crate, which gives 2 energy guns, despite laser carbines being considered superior in some regards. --- code/datums/supplypacks/munitions.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/datums/supplypacks/munitions.dm b/code/datums/supplypacks/munitions.dm index 67f66053dfa..6f839b86013 100644 --- a/code/datums/supplypacks/munitions.dm +++ b/code/datums/supplypacks/munitions.dm @@ -46,9 +46,9 @@ containername = "Experimental weapons crate" access = access_armory -/datum/supply_packs/munitions/energyweapons +/datum/supply_packs/munitions/energyweapons name = "Laser carbine crate" - contains = list(/obj/item/weapon/gun/energy/laser = 3) + contains = list(/obj/item/weapon/gun/energy/laser = 2) //VOREStation Edit - Made to be consistent with the energy guns crate. cost = 50 containertype = /obj/structure/closet/crate/secure containername = "energy weapons crate"