diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm deleted file mode 100644 index 86bfe96304b..00000000000 --- a/code/ATMOSPHERICS/pipes.dm +++ /dev/null @@ -1,1353 +0,0 @@ -// -// Base type of pipes -// -/obj/machinery/atmospherics/pipe - - var/datum/gas_mixture/air_temporary // used when reconstructing a pipeline that broke - var/datum/pipeline/parent - var/volume = 0 - - layer = 2.4 //under wires with their 2.44 - use_power = 0 - - var/alert_pressure = 80*ONE_ATMOSPHERE - //minimum pressure before check_pressure(...) should be called - - can_buckle = 1 - buckle_require_restraints = 1 - buckle_lying = -1 - -/obj/machinery/atmospherics/pipe/drain_power() - return -1 - -/obj/machinery/atmospherics/pipe/New() - if(istype(get_turf(src), /turf/simulated/wall) || istype(get_turf(src), /turf/simulated/shuttle/wall) || istype(get_turf(src), /turf/unsimulated/wall)) - level = 1 - ..() - -/obj/machinery/atmospherics/pipe/hides_under_flooring() - return level != 2 - -/obj/machinery/atmospherics/pipe/proc/pipeline_expansion() - return null - -/obj/machinery/atmospherics/pipe/proc/check_pressure(pressure) - //Return 1 if parent should continue checking other pipes - //Return null if parent should stop checking other pipes. Recall: qdel(src) will by default return null - - return 1 - -/obj/machinery/atmospherics/pipe/return_air() - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.air - -/obj/machinery/atmospherics/pipe/build_network() - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.return_network() - -/obj/machinery/atmospherics/pipe/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.network_expand(new_network, reference) - -/obj/machinery/atmospherics/pipe/return_network(obj/machinery/atmospherics/reference) - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.return_network(reference) - -/obj/machinery/atmospherics/pipe/Destroy() - qdel_null(parent) - if(air_temporary) - loc.assume_air(air_temporary) - - . = ..() - -/obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (istype(src, /obj/machinery/atmospherics/pipe/tank)) - return ..() - - if(istype(W,/obj/item/device/pipe_painter)) - return 0 - - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - var/turf/T = src.loc - if (level==1 && isturf(T) && !T.is_plating()) - to_chat(user, "You must remove the plating first.") - return 1 - if(!can_unwrench()) - to_chat(user, "You cannot unwrench \the [src], it is too exerted due to internal pressure.") - add_fingerprint(user) - return 1 - playsound(src, W.usesound, 50, 1) - to_chat(user, "You begin to unfasten \the [src]...") - if (do_after(user, 40 * W.toolspeed)) - user.visible_message( \ - "\The [user] unfastens \the [src].", \ - "You have unfastened \the [src].", \ - "You hear a ratchet.") - new /obj/item/pipe(loc, make_from=src) - for (var/obj/machinery/meter/meter in T) - if (meter.target == src) - new /obj/item/pipe_meter(T) - qdel(meter) - qdel(src) - -/obj/machinery/atmospherics/pipe/proc/change_color(var/new_color) - //only pass valid pipe colors please ~otherwise your pipe will turn invisible - if(!pipe_color_check(new_color)) - return - - pipe_color = new_color - update_icon() - -/obj/machinery/atmospherics/pipe/color_cache_name(var/obj/machinery/atmospherics/node) - if(istype(src, /obj/machinery/atmospherics/pipe/tank)) - return ..() - - if(istype(node, /obj/machinery/atmospherics/pipe/manifold) || istype(node, /obj/machinery/atmospherics/pipe/manifold4w)) - if(pipe_color == node.pipe_color) - return node.pipe_color - else - return null - else if(istype(node, /obj/machinery/atmospherics/pipe/simple)) - return node.pipe_color - else - return pipe_color - -/obj/machinery/atmospherics/pipe/hide(var/i) - if(istype(loc, /turf/simulated)) - invisibility = i ? 101 : 0 - update_icon() - -/obj/machinery/atmospherics/pipe/process() - if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle - ..() - else - . = PROCESS_KILL - -// -// Simple Pipes - Just a tube, maybe bent -// -/obj/machinery/atmospherics/pipe/simple - icon = 'icons/atmos/pipes.dmi' - icon_state = "" - var/pipe_icon = "" //what kind of pipe it is and from which dmi is the icon manager getting its icons, "" for simple pipes, "hepipe" for HE pipes, "hejunction" for HE junctions - name = "pipe" - desc = "A one meter section of regular pipe" - - volume = ATMOS_DEFAULT_VOLUME_PIPE - - dir = SOUTH - initialize_directions = SOUTH|NORTH - - var/minimum_temperature_difference = 300 - var/thermal_conductivity = 0 //WALL_HEAT_TRANSFER_COEFFICIENT No - - var/maximum_pressure = 70*ONE_ATMOSPHERE - var/fatigue_pressure = 55*ONE_ATMOSPHERE - alert_pressure = 55*ONE_ATMOSPHERE - - level = 1 - -/obj/machinery/atmospherics/pipe/simple/New() - ..() - - // Pipe colors and icon states are handled by an image cache - so color and icon should - // be null. For mapping purposes color is defined in the object definitions. - icon = null - alpha = 255 - -/obj/machinery/atmospherics/pipe/simple/check_pressure(pressure) - var/datum/gas_mixture/environment = loc.return_air() - - var/pressure_difference = pressure - environment.return_pressure() - - if(pressure_difference > maximum_pressure) - burst() - - else if(pressure_difference > fatigue_pressure) - //TODO: leak to turf, doing pfshhhhh - if(prob(5)) - burst() - - else return 1 - -/obj/machinery/atmospherics/pipe/simple/init_dir() - switch(dir) - if(SOUTH || NORTH) - initialize_directions = SOUTH|NORTH - if(EAST || WEST) - initialize_directions = EAST|WEST - if(NORTHEAST) - initialize_directions = NORTH|EAST - if(NORTHWEST) - initialize_directions = NORTH|WEST - if(SOUTHEAST) - initialize_directions = SOUTH|EAST - if(SOUTHWEST) - initialize_directions = SOUTH|WEST - -/obj/machinery/atmospherics/pipe/simple/proc/burst() - src.visible_message("\The [src] bursts!"); - playsound(src.loc, 'sound/effects/bang.ogg', 25, 1) - var/datum/effect/effect/system/smoke_spread/smoke = new - smoke.set_up(1,0, src.loc, 0) - smoke.start() - qdel(src) - -/obj/machinery/atmospherics/pipe/simple/proc/normalize_dir() - if(dir==3) - set_dir(1) - else if(dir==12) - set_dir(4) - -/obj/machinery/atmospherics/pipe/simple/Destroy() - if(node1) - node1.disconnect(src) - node1 = null - if(node2) - node2.disconnect(src) - node1 = null - - . = ..() - -/obj/machinery/atmospherics/pipe/simple/pipeline_expansion() - return list(node1, node2) - -/obj/machinery/atmospherics/pipe/simple/change_color(var/new_color) - ..() - //for updating connected atmos device pipes (i.e. vents, manifolds, etc) - if(node1) - node1.update_underlays() - if(node2) - node2.update_underlays() - -/obj/machinery/atmospherics/pipe/simple/update_icon(var/safety = 0) - if(!check_icon_cache()) - return - - alpha = 255 - - overlays.Cut() - - if(node1 && node2) - overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "[pipe_icon]intact[icon_connect_type]") - else - overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "[pipe_icon]exposed[node1?1:0][node2?1:0][icon_connect_type]") - -/obj/machinery/atmospherics/pipe/simple/update_underlays() - return - -/obj/machinery/atmospherics/pipe/simple/atmos_init() - normalize_dir() - var/node1_dir - var/node2_dir - - for(var/direction in cardinal) - if(direction&initialize_directions) - if (!node1_dir) - node1_dir = direction - else if (!node2_dir) - node2_dir = direction - - for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node1 = target - break - for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node2 = target - break - - if(!node1 && !node2) - qdel(src) - return - - var/turf/T = loc - if(level == 1 && !T.is_plating()) hide(1) - update_icon() - -/obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node1 = null - - if(reference == node2) - if(istype(node2, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node2 = null - - update_icon() - - return null - -/obj/machinery/atmospherics/pipe/simple/visible - icon_state = "intact" - level = 2 - -/obj/machinery/atmospherics/pipe/simple/visible/scrubbers - name = "Scrubbers pipe" - desc = "A one meter section of scrubbers pipe" - icon_state = "intact-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/simple/visible/supply - name = "Air supply pipe" - desc = "A one meter section of supply pipe" - icon_state = "intact-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/simple/visible/yellow - color = PIPE_COLOR_YELLOW - -/obj/machinery/atmospherics/pipe/simple/visible/cyan - color = PIPE_COLOR_CYAN - -/obj/machinery/atmospherics/pipe/simple/visible/green - color = PIPE_COLOR_GREEN - -/obj/machinery/atmospherics/pipe/simple/visible/black - color = PIPE_COLOR_BLACK - -/obj/machinery/atmospherics/pipe/simple/visible/red - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/simple/visible/blue - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/simple/visible/purple - color = PIPE_COLOR_PURPLE - -/obj/machinery/atmospherics/pipe/simple/hidden - icon_state = "intact" - level = 1 - alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game - -/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers - name = "Scrubbers pipe" - desc = "A one meter section of scrubbers pipe" - icon_state = "intact-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/simple/hidden/supply - name = "Air supply pipe" - desc = "A one meter section of supply pipe" - icon_state = "intact-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/simple/hidden/yellow - color = PIPE_COLOR_YELLOW - -/obj/machinery/atmospherics/pipe/simple/hidden/cyan - color = PIPE_COLOR_CYAN - -/obj/machinery/atmospherics/pipe/simple/hidden/green - color = PIPE_COLOR_GREEN - -/obj/machinery/atmospherics/pipe/simple/hidden/black - color = PIPE_COLOR_BLACK - -/obj/machinery/atmospherics/pipe/simple/hidden/red - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/simple/hidden/blue - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/simple/hidden/purple - color = PIPE_COLOR_PURPLE - -/obj/machinery/atmospherics/pipe/simple/insulated - icon = 'icons/obj/atmospherics/red_pipe.dmi' - icon_state = "intact" - - minimum_temperature_difference = 10000 - thermal_conductivity = 0 - maximum_pressure = 1000*ONE_ATMOSPHERE - fatigue_pressure = 900*ONE_ATMOSPHERE - alert_pressure = 900*ONE_ATMOSPHERE - - level = 2 - -// -// Manifold Pipes - Three way "T" joints -// -/obj/machinery/atmospherics/pipe/manifold - icon = 'icons/atmos/manifold.dmi' - icon_state = "" - name = "pipe manifold" - desc = "A manifold composed of regular pipes" - - volume = ATMOS_DEFAULT_VOLUME_PIPE * 1.5 - - dir = SOUTH - initialize_directions = EAST|NORTH|WEST - - var/obj/machinery/atmospherics/node3 - - level = 1 - layer = 2.4 //under wires with their 2.44 - -/obj/machinery/atmospherics/pipe/manifold/New() - ..() - alpha = 255 - icon = null - -/obj/machinery/atmospherics/pipe/manifold/init_dir() - switch(dir) - if(NORTH) - initialize_directions = EAST|SOUTH|WEST - if(SOUTH) - initialize_directions = WEST|NORTH|EAST - if(EAST) - initialize_directions = SOUTH|WEST|NORTH - if(WEST) - initialize_directions = NORTH|EAST|SOUTH - -/obj/machinery/atmospherics/pipe/manifold/pipeline_expansion() - return list(node1, node2, node3) - -/obj/machinery/atmospherics/pipe/manifold/Destroy() - if(node1) - node1.disconnect(src) - node1 = null - if(node2) - node2.disconnect(src) - node2 = null - if(node3) - node3.disconnect(src) - node3 = null - - . = ..() - -/obj/machinery/atmospherics/pipe/manifold/disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node1 = null - - if(reference == node2) - if(istype(node2, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node2 = null - - if(reference == node3) - if(istype(node3, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node3 = null - - update_icon() - - ..() - -/obj/machinery/atmospherics/pipe/manifold/change_color(var/new_color) - ..() - //for updating connected atmos device pipes (i.e. vents, manifolds, etc) - if(node1) - node1.update_underlays() - if(node2) - node2.update_underlays() - if(node3) - node3.update_underlays() - -/obj/machinery/atmospherics/pipe/manifold/update_icon(var/safety = 0) - if(!check_icon_cache()) - return - - alpha = 255 - - overlays.Cut() - overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "core" + icon_connect_type) - overlays += icon_manager.get_atmos_icon("manifold", , , "clamps" + icon_connect_type) - underlays.Cut() - - var/turf/T = get_turf(src) - var/list/directions = list(NORTH, SOUTH, EAST, WEST) - var/node1_direction = get_dir(src, node1) - var/node2_direction = get_dir(src, node2) - var/node3_direction = get_dir(src, node3) - - directions -= dir - - directions -= add_underlay(T,node1,node1_direction,icon_connect_type) - directions -= add_underlay(T,node2,node2_direction,icon_connect_type) - directions -= add_underlay(T,node3,node3_direction,icon_connect_type) - - for(var/D in directions) - add_underlay(T,,D,icon_connect_type) - - -/obj/machinery/atmospherics/pipe/manifold/update_underlays() - ..() - update_icon() - -/obj/machinery/atmospherics/pipe/manifold/atmos_init() - var/connect_directions = (NORTH|SOUTH|EAST|WEST)&(~dir) - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node1 = target - connect_directions &= ~direction - break - if (node1) - break - - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node2 = target - connect_directions &= ~direction - break - if (node2) - break - - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node3 = target - connect_directions &= ~direction - break - if (node3) - break - - if(!node1 && !node2 && !node3) - qdel(src) - return - - var/turf/T = get_turf(src) - if(level == 1 && !T.is_plating()) hide(1) - update_icon() - -/obj/machinery/atmospherics/pipe/manifold/visible - icon_state = "map" - level = 2 - -/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers - name="Scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" - icon_state = "map-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold/visible/supply - name="Air supply pipe manifold" - desc = "A manifold composed of supply pipes" - icon_state = "map-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold/visible/yellow - color = PIPE_COLOR_YELLOW - -/obj/machinery/atmospherics/pipe/manifold/visible/cyan - color = PIPE_COLOR_CYAN - -/obj/machinery/atmospherics/pipe/manifold/visible/green - color = PIPE_COLOR_GREEN - -/obj/machinery/atmospherics/pipe/manifold/visible/black - color = PIPE_COLOR_BLACK - -/obj/machinery/atmospherics/pipe/manifold/visible/red - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold/visible/blue - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold/visible/purple - color = PIPE_COLOR_PURPLE - -/obj/machinery/atmospherics/pipe/manifold/hidden - icon_state = "map" - level = 1 - alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game - -/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers - name="Scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" - icon_state = "map-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold/hidden/supply - name="Air supply pipe manifold" - desc = "A manifold composed of supply pipes" - icon_state = "map-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold/hidden/yellow - color = PIPE_COLOR_YELLOW - -/obj/machinery/atmospherics/pipe/manifold/hidden/cyan - color = PIPE_COLOR_CYAN - -/obj/machinery/atmospherics/pipe/manifold/hidden/green - color = PIPE_COLOR_GREEN - -/obj/machinery/atmospherics/pipe/manifold/hidden/black - color = PIPE_COLOR_BLACK - -/obj/machinery/atmospherics/pipe/manifold/hidden/red - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold/hidden/blue - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold/hidden/purple - color = PIPE_COLOR_PURPLE - - -// -// 4-Way Manifold Pipes - 4 way "cross" junction -// -/obj/machinery/atmospherics/pipe/manifold4w - icon = 'icons/atmos/manifold.dmi' - icon_state = "" - name = "4-way pipe manifold" - desc = "A manifold composed of regular pipes" - - volume = ATMOS_DEFAULT_VOLUME_PIPE * 2 - - dir = SOUTH - initialize_directions = NORTH|SOUTH|EAST|WEST - - var/obj/machinery/atmospherics/node3 - var/obj/machinery/atmospherics/node4 - - level = 1 - layer = 2.4 //under wires with their 2.44 - -/obj/machinery/atmospherics/pipe/manifold4w/New() - ..() - alpha = 255 - icon = null - -/obj/machinery/atmospherics/pipe/manifold4w/pipeline_expansion() - return list(node1, node2, node3, node4) - -/obj/machinery/atmospherics/pipe/manifold4w/Destroy() - if(node1) - node1.disconnect(src) - node1 = null - if(node2) - node2.disconnect(src) - node2 = null - if(node3) - node3.disconnect(src) - node3 = null - if(node4) - node4.disconnect(src) - node4 = null - - . = ..() - -/obj/machinery/atmospherics/pipe/manifold4w/disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node1 = null - - if(reference == node2) - if(istype(node2, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node2 = null - - if(reference == node3) - if(istype(node3, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node3 = null - - if(reference == node4) - if(istype(node4, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node4 = null - - update_icon() - - ..() - -/obj/machinery/atmospherics/pipe/manifold4w/change_color(var/new_color) - ..() - //for updating connected atmos device pipes (i.e. vents, manifolds, etc) - if(node1) - node1.update_underlays() - if(node2) - node2.update_underlays() - if(node3) - node3.update_underlays() - if(node4) - node4.update_underlays() - -/obj/machinery/atmospherics/pipe/manifold4w/update_icon(var/safety = 0) - if(!check_icon_cache()) - return - - alpha = 255 - - overlays.Cut() - overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "4way" + icon_connect_type) - overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type) - underlays.Cut() - - /* - var/list/directions = list(NORTH, SOUTH, EAST, WEST) - - - directions -= add_underlay(node1) - directions -= add_underlay(node2) - directions -= add_underlay(node3) - directions -= add_underlay(node4) - - for(var/D in directions) - add_underlay(,D) - */ - - var/turf/T = get_turf(src) - var/list/directions = list(NORTH, SOUTH, EAST, WEST) - var/node1_direction = get_dir(src, node1) - var/node2_direction = get_dir(src, node2) - var/node3_direction = get_dir(src, node3) - var/node4_direction = get_dir(src, node4) - - directions -= dir - - directions -= add_underlay(T,node1,node1_direction,icon_connect_type) - directions -= add_underlay(T,node2,node2_direction,icon_connect_type) - directions -= add_underlay(T,node3,node3_direction,icon_connect_type) - directions -= add_underlay(T,node4,node4_direction,icon_connect_type) - - for(var/D in directions) - add_underlay(T,,D,icon_connect_type) - - -/obj/machinery/atmospherics/pipe/manifold4w/update_underlays() - ..() - update_icon() - -/obj/machinery/atmospherics/pipe/manifold4w/atmos_init() - - for(var/obj/machinery/atmospherics/target in get_step(src,1)) - if(target.initialize_directions & 2) - if (check_connect_types(target,src)) - node1 = target - break - - for(var/obj/machinery/atmospherics/target in get_step(src,2)) - if(target.initialize_directions & 1) - if (check_connect_types(target,src)) - node2 = target - break - - for(var/obj/machinery/atmospherics/target in get_step(src,4)) - if(target.initialize_directions & 8) - if (check_connect_types(target,src)) - node3 = target - break - - for(var/obj/machinery/atmospherics/target in get_step(src,8)) - if(target.initialize_directions & 4) - if (check_connect_types(target,src)) - node4 = target - break - - if(!node1 && !node2 && !node3 && !node4) - qdel(src) - return - - var/turf/T = get_turf(src) - if(level == 1 && !T.is_plating()) hide(1) - update_icon() - -/obj/machinery/atmospherics/pipe/manifold4w/visible - icon_state = "map_4way" - level = 2 - -/obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers - name="4-way scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" - icon_state = "map_4way-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold4w/visible/supply - name="4-way air supply pipe manifold" - desc = "A manifold composed of supply pipes" - icon_state = "map_4way-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow - color = PIPE_COLOR_YELLOW - -/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan - color = PIPE_COLOR_CYAN - -/obj/machinery/atmospherics/pipe/manifold4w/visible/green - color = PIPE_COLOR_GREEN - -/obj/machinery/atmospherics/pipe/manifold4w/visible/black - color = PIPE_COLOR_BLACK - -/obj/machinery/atmospherics/pipe/manifold4w/visible/red - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold4w/visible/blue - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold4w/visible/purple - color = PIPE_COLOR_PURPLE - -/obj/machinery/atmospherics/pipe/manifold4w/hidden - icon_state = "map_4way" - level = 1 - alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers - name="4-way scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" - icon_state = "map_4way-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply - name="4-way air supply pipe manifold" - desc = "A manifold composed of supply pipes" - icon_state = "map_4way-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow - color = PIPE_COLOR_YELLOW - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/cyan - color = PIPE_COLOR_CYAN - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/green - color = PIPE_COLOR_GREEN - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/black - color = PIPE_COLOR_BLACK - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/red - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/blue - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple - color = PIPE_COLOR_PURPLE - -// -// Pipe Cap - They go on the end -// -/obj/machinery/atmospherics/pipe/cap - name = "pipe endcap" - desc = "An endcap for pipes" - icon = 'icons/atmos/pipes.dmi' - icon_state = "" - level = 2 - layer = 2.4 //under wires with their 2.44 - - volume = 35 - - dir = SOUTH - initialize_directions = SOUTH - - var/obj/machinery/atmospherics/node - -/obj/machinery/atmospherics/pipe/cap/init_dir() - initialize_directions = dir - -/obj/machinery/atmospherics/pipe/cap/pipeline_expansion() - return list(node) - -/obj/machinery/atmospherics/pipe/cap/Destroy() - if(node) - node.disconnect(src) - node = null - - . = ..() - -/obj/machinery/atmospherics/pipe/cap/disconnect(obj/machinery/atmospherics/reference) - if(reference == node) - if(istype(node, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node = null - - update_icon() - - ..() - -/obj/machinery/atmospherics/pipe/cap/change_color(var/new_color) - ..() - //for updating connected atmos device pipes (i.e. vents, manifolds, etc) - if(node) - node.update_underlays() - -/obj/machinery/atmospherics/pipe/cap/update_icon(var/safety = 0) - if(!check_icon_cache()) - return - - alpha = 255 - - overlays.Cut() - overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "cap") - -/obj/machinery/atmospherics/pipe/cap/atmos_init() - for(var/obj/machinery/atmospherics/target in get_step(src, dir)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node = target - break - - var/turf/T = src.loc // hide if turf is not intact - if(level == 1 && !T.is_plating()) hide(1) - update_icon() - -/obj/machinery/atmospherics/pipe/cap/can_unwrench() - return 1 - -/obj/machinery/atmospherics/pipe/cap/visible - level = 2 - icon_state = "cap" - -/obj/machinery/atmospherics/pipe/cap/visible/scrubbers - name = "scrubbers pipe endcap" - desc = "An endcap for scrubbers pipes" - icon_state = "cap-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/cap/visible/supply - name = "supply pipe endcap" - desc = "An endcap for supply pipes" - icon_state = "cap-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -/obj/machinery/atmospherics/pipe/cap/hidden - level = 1 - icon_state = "cap" - alpha = 128 - -/obj/machinery/atmospherics/pipe/cap/hidden/scrubbers - name = "scrubbers pipe endcap" - desc = "An endcap for scrubbers pipes" - icon_state = "cap-f-scrubbers" - connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 - icon_connect_type = "-scrubbers" - color = PIPE_COLOR_RED - -/obj/machinery/atmospherics/pipe/cap/hidden/supply - name = "supply pipe endcap" - desc = "An endcap for supply pipes" - icon_state = "cap-f-supply" - connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 - icon_connect_type = "-supply" - color = PIPE_COLOR_BLUE - -// -// Tanks - These are implemented as pipes with large volume -// -/obj/machinery/atmospherics/pipe/tank - icon = 'icons/atmos/tank_vr.dmi' //VOREStation Edit - New Icons - icon_state = "air_map" - - name = "Pressure Tank" - desc = "A large vessel containing pressurized gas." - - volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet - var/start_pressure = 75*ONE_ATMOSPHERE //Vorestation edit - - level = 1 - dir = SOUTH - initialize_directions = SOUTH - density = 1 - -/obj/machinery/atmospherics/pipe/tank/New() - icon_state = "air" - ..() - -/obj/machinery/atmospherics/pipe/tank/init_dir() - initialize_directions = dir - -/obj/machinery/atmospherics/pipe/tank/Destroy() - if(node1) - node1.disconnect(src) - node1 = null - - . = ..() - -/obj/machinery/atmospherics/pipe/tank/pipeline_expansion() - return list(node1) - -/obj/machinery/atmospherics/pipe/tank/update_underlays() - if(..()) - underlays.Cut() - var/turf/T = get_turf(src) - if(!istype(T)) - return - add_underlay(T, node1, dir) - -/obj/machinery/atmospherics/pipe/tank/hide() - update_underlays() - -/obj/machinery/atmospherics/pipe/tank/atmos_init() - var/connect_direction = dir - - for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node1 = target - break - - update_underlays() - -/obj/machinery/atmospherics/pipe/tank/disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node1 = null - - update_underlays() - - return null - -/obj/machinery/atmospherics/pipe/tank/attackby(var/obj/item/W as obj, var/mob/user as mob) - if(istype(W, /obj/item/device/pipe_painter)) - return - - if(istype(W, /obj/item/device/analyzer) && in_range(user, src)) - var/obj/item/device/analyzer/A = W - A.analyze_gases(src, user) - -/obj/machinery/atmospherics/pipe/tank/air - name = "Pressure Tank (Air)" - icon_state = "air_map" - -/obj/machinery/atmospherics/pipe/tank/air/New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.adjust_multi("oxygen", (start_pressure*O2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature), \ - "nitrogen",(start_pressure*N2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature)) - - - ..() - icon_state = "air" - -/obj/machinery/atmospherics/pipe/tank/oxygen - name = "Pressure Tank (Oxygen)" - icon_state = "o2_map" - -/obj/machinery/atmospherics/pipe/tank/oxygen/New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.adjust_gas("oxygen", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature)) - - ..() - icon_state = "o2" - -/obj/machinery/atmospherics/pipe/tank/nitrogen - name = "Pressure Tank (Nitrogen)" - icon_state = "n2_map" - volume = 40000 //Vorestation edit - -/obj/machinery/atmospherics/pipe/tank/nitrogen/New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.adjust_gas("nitrogen", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature)) - - ..() - icon_state = "n2" - -/obj/machinery/atmospherics/pipe/tank/carbon_dioxide - name = "Pressure Tank (Carbon Dioxide)" - icon_state = "co2_map" - -/obj/machinery/atmospherics/pipe/tank/carbon_dioxide/New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.adjust_gas("carbon_dioxide", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature)) - - ..() - icon_state = "co2" - -/obj/machinery/atmospherics/pipe/tank/phoron - name = "Pressure Tank (Phoron)" - icon_state = "phoron_map" - -/obj/machinery/atmospherics/pipe/tank/phoron/New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.adjust_gas("phoron", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature)) - - ..() - icon_state = "phoron" - -/obj/machinery/atmospherics/pipe/tank/nitrous_oxide - name = "Pressure Tank (Nitrous Oxide)" - icon_state = "n2o_map" - -/obj/machinery/atmospherics/pipe/tank/nitrous_oxide/New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T0C - - air_temporary.adjust_gas("sleeping_agent", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature)) - - ..() - icon_state = "n2o" - -// -// Vent Pipe - Unpowered vent -// -/obj/machinery/atmospherics/pipe/vent - icon = 'icons/obj/atmospherics/pipe_vent.dmi' - icon_state = "intact" - - name = "Vent" - desc = "A large air vent" - - level = 1 - - volume = 250 - - dir = SOUTH - initialize_directions = SOUTH - - var/build_killswitch = 1 - -/obj/machinery/atmospherics/pipe/vent/init_dir() - initialize_directions = dir - -/obj/machinery/atmospherics/pipe/vent/high_volume - name = "Larger vent" - volume = 1000 - -/obj/machinery/atmospherics/pipe/vent/process() - if(!parent) - if(build_killswitch <= 0) - . = PROCESS_KILL - else - build_killswitch-- - ..() - return - else - parent.mingle_with_turf(loc, volume) - -/obj/machinery/atmospherics/pipe/vent/Destroy() - if(node1) - node1.disconnect(src) - node1 = null - - . = ..() - -/obj/machinery/atmospherics/pipe/vent/pipeline_expansion() - return list(node1) - -/obj/machinery/atmospherics/pipe/vent/update_icon() - if(node1) - icon_state = "intact" - - set_dir(get_dir(src, node1)) - - else - icon_state = "exposed" - -/obj/machinery/atmospherics/pipe/vent/atmos_init() - var/connect_direction = dir - - for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction)) - if(target.initialize_directions & get_dir(target,src)) - if (check_connect_types(target,src)) - node1 = target - break - - update_icon() - -/obj/machinery/atmospherics/pipe/vent/disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - qdel(parent) - node1 = null - - update_icon() - - return null - -/obj/machinery/atmospherics/pipe/vent/hide(var/i) //to make the little pipe section invisible, the icon changes. - if(node1) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact" - set_dir(get_dir(src, node1)) - else - icon_state = "exposed" - -// -// Universal Pipe Adapter - Designed for connecting scrubbers, normal, and supply pipes together. -// -/obj/machinery/atmospherics/pipe/simple/visible/universal - name="Universal pipe adapter" - desc = "An adapter for regular, supply and scrubbers pipes" - connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER - icon_state = "map_universal" - -/obj/machinery/atmospherics/pipe/simple/visible/universal/update_icon(var/safety = 0) - if(!check_icon_cache()) - return - - alpha = 255 - - overlays.Cut() - overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal") - underlays.Cut() - - if (node1) - universal_underlays(node1) - if(node2) - universal_underlays(node2) - else - var/node1_dir = get_dir(node1,src) - universal_underlays(,node1_dir) - else if (node2) - universal_underlays(node2) - else - universal_underlays(,dir) - universal_underlays(,turn(dir, -180)) - -/obj/machinery/atmospherics/pipe/simple/visible/universal/update_underlays() - ..() - update_icon() - - - -/obj/machinery/atmospherics/pipe/simple/hidden/universal - name="Universal pipe adapter" - desc = "An adapter for regular, supply and scrubbers pipes" - connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER - icon_state = "map_universal" - -/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_icon(var/safety = 0) - if(!check_icon_cache()) - return - - alpha = 255 - - overlays.Cut() - overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal") - underlays.Cut() - - if (node1) - universal_underlays(node1) - if(node2) - universal_underlays(node2) - else - var/node2_dir = turn(get_dir(src,node1),-180) - universal_underlays(,node2_dir) - else if (node2) - universal_underlays(node2) - var/node1_dir = turn(get_dir(src,node2),-180) - universal_underlays(,node1_dir) - else - universal_underlays(,dir) - universal_underlays(,turn(dir, -180)) - -/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_underlays() - ..() - update_icon() - -/obj/machinery/atmospherics/proc/universal_underlays(var/obj/machinery/atmospherics/node, var/direction) - var/turf/T = loc - if(node) - var/node_dir = get_dir(src,node) - if(node.icon_connect_type == "-supply") - add_underlay_adapter(T, , node_dir, "") - add_underlay_adapter(T, node, node_dir, "-supply") - add_underlay_adapter(T, , node_dir, "-scrubbers") - else if (node.icon_connect_type == "-scrubbers") - add_underlay_adapter(T, , node_dir, "") - add_underlay_adapter(T, , node_dir, "-supply") - add_underlay_adapter(T, node, node_dir, "-scrubbers") - else - add_underlay_adapter(T, node, node_dir, "") - add_underlay_adapter(T, , node_dir, "-supply") - add_underlay_adapter(T, , node_dir, "-scrubbers") - else - add_underlay_adapter(T, , direction, "-supply") - add_underlay_adapter(T, , direction, "-scrubbers") - add_underlay_adapter(T, , direction, "") - -/obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays - if(node) - if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) - underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type) - else - underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type) - else - underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "retracted" + icon_connect_type) diff --git a/code/ATMOSPHERICS/pipes/tank.dm b/code/ATMOSPHERICS/pipes/tank.dm index 16626f14156..07ce8d5b711 100644 --- a/code/ATMOSPHERICS/pipes/tank.dm +++ b/code/ATMOSPHERICS/pipes/tank.dm @@ -2,14 +2,14 @@ // Tanks - These are implemented as pipes with large volume // /obj/machinery/atmospherics/pipe/tank - icon = 'icons/atmos/tank.dmi' + icon = 'icons/atmos/tank_vr.dmi' //VOREStation Edit - New Icons icon_state = "air_map" name = "Pressure Tank" desc = "A large vessel containing pressurized gas." volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet - var/start_pressure = 25*ONE_ATMOSPHERE + var/start_pressure = 75*ONE_ATMOSPHERE //Vorestation edit level = 1 dir = SOUTH @@ -106,6 +106,7 @@ /obj/machinery/atmospherics/pipe/tank/nitrogen name = "Pressure Tank (Nitrogen)" icon_state = "n2_map" + volume = 40000 //Vorestation edit /obj/machinery/atmospherics/pipe/tank/nitrogen/New() air_temporary = new