Fix some suit state bugs

This commit is contained in:
Aronai Sieyes
2021-07-10 18:54:51 -04:00
parent 7ac9f206b4
commit 94dccff76c
3 changed files with 7 additions and 4 deletions

View File

@@ -8,6 +8,7 @@
siemens_coefficient = 0.5
species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX,SPECIES_TESHARI) //this thing can autoadapt
icon = 'icons/inventory/suit/item_vr.dmi'
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
w_class = ITEMSIZE_NORMAL //the mark vii packs itself down when not in use, thanks future-materials
breach_threshold = 16 //Extra Thicc
resilience = 0.05 //Military Armor
@@ -110,6 +111,7 @@
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100)
siemens_coefficient = 0.5
icon = 'icons/inventory/head/item_vr.dmi'
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED)
var/away_planes = null
plane_slots = list(slot_head)

View File

@@ -142,7 +142,6 @@
name = "AutoLok pressure suit"
desc = "A high-tech snug-fitting pressure suit. Fits any species. It offers very little physical protection, but is equipped with sensors that will automatically deploy the integral helmet to protect the wearer."
icon = 'icons/inventory/suit/item_vr.dmi'
icon_override = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "autoloksuit"
item_state = "autoloksuit"
item_state_slots = list(slot_r_hand_str = "space_suit_syndicate", slot_l_hand_str = "space_suit_syndicate")
@@ -152,6 +151,7 @@
species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX) //this thing can autoadapt
breach_threshold = 6 //this thing is basically tissue paper
w_class = ITEMSIZE_NORMAL //if it's snug, high-tech, and made of relatively soft materials, it should be much easier to store!
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
/obj/item/clothing/suit/space/void/autolok
sprite_sheets = list(
@@ -226,11 +226,12 @@
/obj/item/clothing/head/helmet/space/void/autolok
name = "AutoLok pressure helmet"
desc = "A rather close-fitting helmet designed to protect the wearer from hazardous conditions. Automatically deploys when the suit's sensors detect an environment that is hazardous to the wearer."
icon = 'icons/inventory/head/item_vr.dmi'
icon_state = "autolokhelmet"
item_state = "autolokhelmet"
species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX) //this thing can autoadapt too
icon = 'icons/inventory/head/item_vr.dmi'
flags_inv = HIDEEARS|BLOCKHAIR //removed HIDEFACE/MASK/EYES flags so sunglasses or facemasks don't disappear. still gotta have BLOCKHAIR or it'll clip out tho.
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
/obj/item/clothing/head/helmet/space/void/autolok
sprite_sheets = list(