Fixes gravity surge event affecting capsule shelters on maps without gravity generators (#18742)

* Fixes survival pods being affected by gravity events in some cases

* applies to admeme event as well!

* perhaps this is better logic actually

* Wait, it's probably a lot better to do this with flags...

* Whoops, thought I saved this change!
This commit is contained in:
Ryumi
2025-11-11 21:45:05 +01:00
committed by GitHub
parent 7331a57268
commit 94deb1ab18
5 changed files with 10 additions and 4 deletions
+2 -1
View File
@@ -6,11 +6,12 @@ GLOBAL_LIST_EMPTY(unique_deployable)
dynamic_lighting = TRUE
requires_power = FALSE
has_gravity = TRUE
flags = AREA_ALWAYS_HAS_GRAVITY
/area/survivalpod/dorms
name = "\improper Emergency Shelter Dorm"
icon_state = "away1"
flags = RAD_SHIELDED | BLUE_SHIELDED | AREA_FLAG_IS_NOT_PERSISTENT | AREA_FORBID_EVENTS | AREA_FORBID_SINGULO | AREA_SOUNDPROOF | AREA_ALLOW_LARGE_SIZE | AREA_BLOCK_SUIT_SENSORS | AREA_BLOCK_TRACKING
flags = RAD_SHIELDED | BLUE_SHIELDED | AREA_FLAG_IS_NOT_PERSISTENT | AREA_FORBID_EVENTS | AREA_FORBID_SINGULO | AREA_SOUNDPROOF | AREA_ALLOW_LARGE_SIZE | AREA_BLOCK_SUIT_SENSORS | AREA_BLOCK_TRACKING | AREA_ALWAYS_HAS_GRAVITY
/area/survivalpod/dorms/bathroom
name = "\improper Emergency Shelter Bathroom"