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https://github.com/VOREStation/VOREStation.git
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objects/effects, objects/structures
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@@ -7,7 +7,7 @@
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attack_self(mob/user)
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playsound(loc, 'sound/items/zip.ogg', 75, 1)
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user << "\blue You inflate [src]."
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user << "<span class='notice'>You inflate [src].</span>"
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var/obj/structure/inflatable/R = new /obj/structure/inflatable(user.loc)
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src.transfer_fingerprints_to(R)
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R.add_fingerprint(user)
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@@ -74,7 +74,7 @@
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if(!istype(W)) return
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if (can_puncture(W))
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visible_message("\red <b>[user] pierces [src] with [W]!</b>")
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visible_message("<span class='danger'>[user] pierces [src] with [W]!</span>")
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deflate(1)
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if(W.damtype == BRUTE || W.damtype == BURN)
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hit(W.force)
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@@ -96,7 +96,7 @@
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src.transfer_fingerprints_to(R)
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qdel(src)
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else
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//user << "\blue You slowly deflate the inflatable wall."
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//user << "<span class='notice'>You slowly deflate the inflatable wall.</span>"
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visible_message("[src] slowly deflates.")
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spawn(50)
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var/obj/item/inflatable/R = new /obj/item/inflatable(loc)
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@@ -132,7 +132,7 @@
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attack_self(mob/user)
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playsound(loc, 'sound/items/zip.ogg', 75, 1)
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user << "\blue You inflate [src]."
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user << "<span class='notice'>You inflate [src].</span>"
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var/obj/structure/inflatable/door/R = new /obj/structure/inflatable/door(user.loc)
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src.transfer_fingerprints_to(R)
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R.add_fingerprint(user)
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@@ -236,7 +236,7 @@
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icon_state = "folded_wall_torn"
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attack_self(mob/user)
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user << "\blue The inflatable wall is too torn to be inflated!"
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user << "<span class='notice'>The inflatable wall is too torn to be inflated!</span>"
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add_fingerprint(user)
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/obj/item/inflatable/door/torn
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@@ -246,7 +246,7 @@
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icon_state = "folded_door_torn"
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attack_self(mob/user)
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user << "\blue The inflatable door is too torn to be inflated!"
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user << "<span class='notice'>The inflatable door is too torn to be inflated!</span>"
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add_fingerprint(user)
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/obj/item/weapon/storage/briefcase/inflatable
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