Fixes some bad Destroy()s (#17511)

* Fixes some bad Destroy()s

Fixes some bad destroys on request of Kash, will need checking over that I've not misunderstood the instructions! This is all I had time to look through for now. Checked around 200-ish files.

* The rest of them

Found a quick way to look through them all

* Update chicken.dm

* fix that

* don't abuse destroy

* .

* move this up

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
SatinIsle
2025-04-12 00:15:42 +02:00
committed by GitHub
co-authored by Kashargul
parent 03ea0f928d
commit 94e61bdfc0
57 changed files with 74 additions and 79 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ var/global/list/total_extraction_beacons = list()
/obj/structure/extraction_point/Destroy()
global.total_extraction_beacons -= src
..()
. = ..()
/obj/effect/extraction_holder
name = "extraction holder"