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Update living.dm
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@@ -1223,16 +1223,8 @@ default behaviour is:
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/mob/living/proc/is_sentient()
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return TRUE
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<<<<<<< HEAD
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/mob/living/update_transform()
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// First, get the correct size.
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var/desired_scale_x = size_multiplier //VOREStation edit
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var/desired_scale_y = size_multiplier //VOREStation edit
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=======
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/mob/living/get_icon_scale_x()
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. = ..()
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>>>>>>> 55b2c8d... Merge pull request #7354 from Neerti/status_indicators
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for(var/datum/modifier/M in modifiers)
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if(!isnull(M.icon_scale_x_percent))
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. *= M.icon_scale_x_percent
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@@ -1245,20 +1237,15 @@ default behaviour is:
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/mob/living/update_transform()
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// First, get the correct size.
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var/desired_scale_x = get_icon_scale_x()
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var/desired_scale_y = get_icon_scale_y()
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var/desired_scale_x = size_multiplier //VOREStation edit
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var/desired_scale_y = size_multiplier //VOREStation edit
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// Now for the regular stuff.
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var/matrix/M = matrix()
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M.Scale(desired_scale_x, desired_scale_y)
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<<<<<<< HEAD
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M.Translate(0, (vis_height/2)*(desired_scale_y-1)) //VOREStation edit
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src.transform = M //VOREStation edit
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=======
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M.Translate(0, 16*(desired_scale_y-1))
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animate(src, transform = M, time = 10)
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handle_status_indicators()
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>>>>>>> 55b2c8d... Merge pull request #7354 from Neerti/status_indicators
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// This handles setting the client's color variable, which makes everything look a specific color.
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// This proc is here so it can be called without needing to check if the client exists, or if the client relogs.
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