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VR pod and mob TF fixes & adjustments (#17397)
* Makes VR not crash the server - Makes mouse rays no longer crash the server under certain circumstances - Makes VR pods no longer crash the server (Method #1) - Makes VR pods no longer crash the server (Method #2) - I think there was a third method to crash the server with VR pods. That got fixed too. If it existed. - Updates TF and makes it no longer cause runtimes & crashes. - Makes it so you can no longer repeatedly spawn in VR and clog up the server with hundreds of yourself (humanoids are expensive!) - Adds a greyscale effect for reconverting TF rays - Added a toggle for VR pods to spawn people with clothing or not - Ghosts now have a button to enter the VR space if it's spawned in! - Ghosts can now enter VR if it's spawned in! - Adds the ability to TF into different creatures while in VR * turfs * moving stuff around also small drippy fix while at it * shhhh * Update ar_console.dm
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@@ -24,7 +24,7 @@ SUBSYSTEM_DEF(mail)
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// Collect recipients
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var/list/mail_recipients = list()
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for(var/mob/living/carbon/human/player_human in player_list)
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if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail.
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if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && player_human.job != JOB_ANOMALY && player_human.job != JOB_VR && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail.
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mail_recipients += player_human
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// Creates mail for all the mail waiting to arrive, if there's nobody to receive it, it will be a chance of junk mail.
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