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Better Block Injectors (#17128)
* Better Block Injectors * makes it pass * . * Update human_organs.dm * fixes blood v2 * save * gwah * update appearance * resolve * Update computers.dm
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@@ -617,7 +617,7 @@
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if(istype(M, /mob/living/carbon))
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M.dna.SetSEState(block,!M.dna.GetSEState(block))
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domutcheck(M,null,MUTCHK_FORCED)
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M.update_mutations()
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M.UpdateAppearance()
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var/state="[M.dna.GetSEState(block)?"on":"off"]"
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var/blockname=assigned_blocks[block]
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message_admins("[key_name_admin(src)] has toggled [M.key]'s [blockname] block [state]!")
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@@ -517,6 +517,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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new_character.dna.ResetUIFrom(new_character)
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new_character.sync_dna_traits(TRUE) // Traitgenes Sync traits to genetics if needed
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new_character.sync_organ_dna()
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new_character.initialize_vessel()
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if(inhabit)
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new_character.key = player_key
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//Were they any particular special role? If so, copy.
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