diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 4352a2cbaf8..f9a565bfb2d 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -1149,11 +1149,16 @@ /mob/proc/throw_mode_off() src.in_throw_mode = 0 + src.visible_message("[src] relaxes from their ready stance.","You relax from your ready stance.") if(src.throw_icon) //in case we don't have the HUD and we use the hotkey src.throw_icon.icon_state = "act_throw_off" /mob/proc/throw_mode_on() src.in_throw_mode = 1 + if(src.get_active_hand()) + src.visible_message("[src] winds up to throw [get_active_hand()]!","You wind up to throw [get_active_hand()].") + else + src.visible_message("[src] looks ready to catch anything thrown at them!","You get ready to catch anything thrown at you.") if(src.throw_icon) src.throw_icon.icon_state = "act_throw_on"