diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 4352a2cbaf8..f9a565bfb2d 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -1149,11 +1149,16 @@
/mob/proc/throw_mode_off()
src.in_throw_mode = 0
+ src.visible_message("[src] relaxes from their ready stance.","You relax from your ready stance.")
if(src.throw_icon) //in case we don't have the HUD and we use the hotkey
src.throw_icon.icon_state = "act_throw_off"
/mob/proc/throw_mode_on()
src.in_throw_mode = 1
+ if(src.get_active_hand())
+ src.visible_message("[src] winds up to throw [get_active_hand()]!","You wind up to throw [get_active_hand()].")
+ else
+ src.visible_message("[src] looks ready to catch anything thrown at them!","You get ready to catch anything thrown at you.")
if(src.throw_icon)
src.throw_icon.icon_state = "act_throw_on"