From 97b5cb426b00ca2c5de47fd8dad82aafd1234ffe Mon Sep 17 00:00:00 2001 From: Killian <49700375+KillianKirilenko@users.noreply.github.com> Date: Tue, 14 Sep 2021 07:01:24 +0100 Subject: [PATCH] KNOCK KNOCK. WHO'S THERE? ME! *KRAAAAK!* --- code/game/machinery/doors/airlock.dm | 17 +++++++++++++++++ code/game/objects/structures/simple_doors.dm | 15 +++++++++++++++ 2 files changed, 32 insertions(+) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 50e6b04923..0b0ecfb85e 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -55,6 +55,8 @@ var/denied_sound = 'sound/machines/deniedbeep.ogg' var/bolt_up_sound = 'sound/machines/door/boltsup.ogg' var/bolt_down_sound = 'sound/machines/door/boltsdown.ogg' + var/knock_sound = 'sound/machines/2beeplow.ogg' + var/knock_hammer_sound = 'sound/weapons/sonic_jackhammer.ogg' /obj/machinery/door/airlock/attack_generic(var/mob/living/user, var/damage) if(stat & (BROKEN|NOPOWER)) @@ -975,6 +977,21 @@ About the new airlock wires panel: ..(user) return +/obj/machinery/door/airlock/AltClick(mob/user as mob) + if(!Adjacent(user)) + return + else if(user.a_intent == I_HURT) + src.visible_message("[user] hammers on \the [src]!", "Someone hammers loudly on \the [src]!") + src.add_fingerprint(user) + flick("door_deny", src) + playsound(src, knock_hammer_sound, 50, 0, 3) + else + src.visible_message("[user] presses the door bell on \the [src].", "\The [src]'s bell rings.") + src.add_fingerprint(user) + flick("door_deny", src) + playsound(src, knock_sound, 50, 0, 3) + return + /obj/machinery/door/airlock/tgui_act(action, params) if(..()) return TRUE diff --git a/code/game/objects/structures/simple_doors.dm b/code/game/objects/structures/simple_doors.dm index e7799fcf8f..4a2888a04b 100644 --- a/code/game/objects/structures/simple_doors.dm +++ b/code/game/objects/structures/simple_doors.dm @@ -12,6 +12,8 @@ var/isSwitchingStates = 0 var/hardness = 1 var/oreAmount = 7 + var/knock_sound = 'sound/effects/glassknock.ogg' + var/knock_hammer_sound = 'sound/weapons/sonic_jackhammer.ogg' /obj/structure/simple_door/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) TemperatureAct(exposed_temperature) @@ -68,6 +70,19 @@ /obj/structure/simple_door/attack_hand(mob/user as mob) return TryToSwitchState(user) +/obj/structure/simple_door/AltClick(mob/user as mob) + if(!Adjacent(user)) + return + else if(user.a_intent == I_HURT) + src.visible_message("[user] hammers on \the [src]!", "Someone hammers loudly on \the [src]!") + src.add_fingerprint(user) + playsound(src, knock_hammer_sound, 50, 0, 3) + else + src.visible_message("[user] knocks on \the [src].", "Someone knocks on \the [src].") + src.add_fingerprint(user) + playsound(src, knock_sound, 50, 0, 3) + return + /obj/structure/simple_door/CanPass(atom/movable/mover, turf/target) if(istype(mover, /obj/effect/beam)) return !opacity